how would you improve FL
2. Some commodities are legal in some places and illegal in others
3. Rescue missions
4. Missions in more than one system
5. Missions with time limits
6. Err more ships guns equipment
7. Hireable wingmen, spies and mining ships so you get paid
8. Bounty hunters hunting you who would follow you threw var systems
9. Chill time on nice planets (holidays)
10. Opportunities to gamble you cash away or WIN!
11. Getting ripped off by commodities sellers ie finding the water is polluted and cant be sold etc
12. Random weapon failures
13. Duff ammo for missiles dud fire etc
14. Getting radiation sickness and have to get treated as well as Trent (you) getting injured and needing patching up.
15. Random events one offs like meeting a scout bunch of nomads or other aliens etc
16. Planets having civil wars and becoming a different faction or who wont let you land trade etc
17. Unlimited levels
18. Gambling by doing races round courses (like in the story) or other skill competitions
19. Getting addicted to drugs like combat enhancers (in game faster ship reactions etc) and getting treated or going cold turkey when jumped by 8 outcast stilettos.
20. AI ships have different flying/combat techniques some brave some crafty some cowards some head on some bob and weave etc.
Any others?