Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Freelancer FPS (mode).

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Thu May 29, 2003 1:49 pm

Yeah it would be nice, but not forseeable (well not for a while anyway) there is a game that has what you want (but nowhere near the scale FL does) its called Mace Griffin Bounty Hunter I think.

Post Fri May 30, 2003 3:46 am

I had an idea similar to that, except it was FPS,plus flight sim, like you were a soldier back in the Sol System, maybe you could choose between countries and what kind of fighting you do...i think it would KICK ASS

Post Fri May 30, 2003 4:10 am

I think that would take up harddisk space...

imageine if you have to reinstall..

back to the older days of swapping your cd. some games will come in 20 cds sets..

Post Fri May 30, 2003 4:53 am

Check out Space and beyond by westwood. Its pretty much the same but you get to walk around bases and such. One prob its a online game and you can't shoot people. Well that was when i was beta testing it, it might be competely different now.

Post Tue Jun 03, 2003 5:41 pm

Look at it this way. When you land on a planet in FL, you get to choose from what are basically animated menus that let you buy things and talk to people in a bar. When you've done all that, it's back out to space. Rinse, repeat.

Now, imagine landing on, say, Planet Manhattan and buying what you need to, then upon looking at the job board in the bar, you discover that Liberty intelligence has discovered a plot by a Xeno member to destroy a major building near to where you've landed in six hours time. Someone, probably an insider, has posted this notice because they don't trust the LPI or the Navy to find this guy, and need someone who they think is made of sterner stuff. So, you take the mission to find and eliminate him.

The game switches into FPS mode and you find yourself standing outside the base, gun in hand, and a radar on screen pointing you to the location of the target. You make your way through the city, and find the Xeno in question. He sees you and makes a run for it. You chase him through the city, dodging gunfire - he's fast, and it's hard to keep him in your sights. Then finally, with a well-placed shot, you manage to take him down and collect your reward.

The FPS mode wouldn't have to follow a "standard" design. For example, you wouldn't need 10 weapons, as Trent would only be able to carry two at most - maybe one small and one large gun.

I think an FPS mode like this would work pretty well in the context of Freelancer and its missions, as a diversion from the in-space missions. It'd also bring the planets to life, rather than them serving just as pretty backdrops when you land. The only problem would be that it'd take tons of work to implement, and sadly I don't think it'd be something that DA would consider adding to either FL as an expansion or FL2.



----
/707th/ Zaccix
Member of the 707th Silver Dragons.

Return to Freelancer Discussion