Important MessageYou are browsing the archived Lancers Reactor forums. You cannot register or login. |
best ship for level 6
This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!
29 posts
• Page 1 of 2 • 1, 2
right now i have a defender and am looking to upgrade, probably at a startracker but it is a light fight; i need something heavy. im in the california system right now, with enough money to get a $19,000 ship. what is the best choice?
I dunno, in the pre-Kusari missions I only upgraded to that other light fighter... what was it, startracker? starsomething. The $17k one with 3 guns. Anyway, it's all about speed. Don't immediately panic when your shields get down and use the batteries straight away. I usually keep on running and evading, and if the damage continues to eat at my hull then only I use some. By that time you should be able to reduce the number of fighters to a manageable (i.e. they aren't constantly whittling away your shields) number.
Here's a little starter tip... when you're left to your own devices in New York, try to whack a Xeno at the Detroit Munitions, sometimes they'll drop one of their class 2 scorpion particle guns. Yay. 2 light lasers for whittling damage and that one as the main should last you a bit.
Here's a little starter tip... when you're left to your own devices in New York, try to whack a Xeno at the Detroit Munitions, sometimes they'll drop one of their class 2 scorpion particle guns. Yay. 2 light lasers for whittling damage and that one as the main should last you a bit.
I had 8 ships...not including the 2 freighters I bought since I finished the campaign.
I had the Starfloater...er, flier, until the end of mission 1(you know the enemies are pathetic when they can't kill a starflier...lol). Then I grabbed a Rhino and made some cash from cargo runs. Then I switched to a Patriot just because I like how it looks(it kinda resembles the alliance fighter in the intro). Then I got a Defender. The Defender one of my longest-lived ships. The only reason I traded that in was because it started showing its wear(I kept losing wings every mission, and it was getting too costly to replace the guns every time).
Then I grabbed a Clydesdale. I didn't use it as much as a freighter as a gunship, I made it through a ton of jobs and a mission with it. I would have used it for longer, but I just couldn't do the race with it. Then I got a Cavalier, and had great results with that. I traded that for a Hawk once I reached Kusari. Finally, I bought an Anubis and beat the game with that.
Reaper: $200,000,000.
Rockets: $100,000
The look on that pilot's face when you launch a full pod of screamers up his tailpipe: priceless
I had the Starfloater...er, flier, until the end of mission 1(you know the enemies are pathetic when they can't kill a starflier...lol). Then I grabbed a Rhino and made some cash from cargo runs. Then I switched to a Patriot just because I like how it looks(it kinda resembles the alliance fighter in the intro). Then I got a Defender. The Defender one of my longest-lived ships. The only reason I traded that in was because it started showing its wear(I kept losing wings every mission, and it was getting too costly to replace the guns every time).
Then I grabbed a Clydesdale. I didn't use it as much as a freighter as a gunship, I made it through a ton of jobs and a mission with it. I would have used it for longer, but I just couldn't do the race with it. Then I got a Cavalier, and had great results with that. I traded that for a Hawk once I reached Kusari. Finally, I bought an Anubis and beat the game with that.
Reaper: $200,000,000.
Rockets: $100,000
The look on that pilot's face when you launch a full pod of screamers up his tailpipe: priceless
Go for the Startracker, so long as you've picked up a few drails or scorpions.
Unfortunately, the best shields you can get in Liberty space are Class 2, so you can't even max out the STARFLIER's shield capability, much less the Defender.
The Startracker has the same wonderful maneuverability of the Starflier, allwowing you to increase your lifespan against agile enemies. It also has the same power ratings and cargo capacity as the Defender AND MORE ARMOR, just less weapon mounts.
But it's not as if the Defender can actually support more than three high-powered drail or scorpion weapons. The other weapons are usually just wussy laser pop guns to give you more firepower at minimal cost.
So take off the pop-guns, put your big guns on a Startracker, and kick ass.
Unfortunately, the best shields you can get in Liberty space are Class 2, so you can't even max out the STARFLIER's shield capability, much less the Defender.
The Startracker has the same wonderful maneuverability of the Starflier, allwowing you to increase your lifespan against agile enemies. It also has the same power ratings and cargo capacity as the Defender AND MORE ARMOR, just less weapon mounts.
But it's not as if the Defender can actually support more than three high-powered drail or scorpion weapons. The other weapons are usually just wussy laser pop guns to give you more firepower at minimal cost.
So take off the pop-guns, put your big guns on a Startracker, and kick ass.
"nothing" is correct - you can buy a Dagger in Liberty space. It's a light fighter with a little more armor/power than the defender - nice ship. I just played SP a second time (being *lots* smarter than I was first time), got the Dagger and then used it in Breitonia util I got the Corsair ship.
The big trick to getting the Dagger is you have to get neutral with the Liberty Rogues, which is hard if you've been taking missions from the Navy/Police/LSF to blow them away.
The big trick to getting the Dagger is you have to get neutral with the Liberty Rogues, which is hard if you've been taking missions from the Navy/Police/LSF to blow them away.
29 posts
• Page 1 of 2 • 1, 2
Return to Freelancer Discussion