Hi
first the rheinland police TIE interceptors (?) dont have shields.
Damocles handles like a cow. Oh, i managed to buy a damocles.
The problem is with the lights. First modifyed their type, so i could buy it. Before it CTD-ed as i clicked on its picture. Also this is not enough, when undocked was kicked for cheating. Removed most of the lights and it worked fine
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Looks cool
Also i think you wanted to add thrusters to the ships back, 4 cube like things, but only 2 of them is there, 2 other are at the top of the ship (maybe it was ok, just because i messed with the lights).
Also tinkered with NPSc and beam weapons. First they dont realy used on White Stars (it is still "type = CAPITAL", almost impossible to fly it) as theri "style" was capship, they shot only well placed shots like it was a BIIG gun. Changed to fighter elite, or similar and they use it VERY well. Maybe too well, removed my dual l10 shields in a few secs.
Added javelin beams to javelins, and they were just flying like idiots. Surely more testing needed.
Also added damocles guns to tempests, and they dont realy like use it.
Havent managed to put damocles in random encounters, server console says something about loadout. but its there, i think... (placed another loadout for tempest for testing and it works OK)
And please somehow reduce the number of parties, i experienced some FPS drop when NPCs used beams (and probably better AI takes more CPU time). In EFA (hess, cors, EFApolice, EFA sep, outcasts, nomads) 4 or more factions casued big performance drop (on, local machine!). Imagine 3-4 players in different locations/systems on a server engaging in (or simply watching) these battles...
And of course keep up good work!
(balistner is also fun
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)
Edit: spelling and like
Edited by - lukr on 23-12-2003 20:13:49