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FLMM v1.21 beta 11

Here you can find news, get help and comment about the ?Freelancer Mod Manager (FLMM)? for activating/deactivating Mods for Freelancer

Post Tue Nov 18, 2003 5:46 pm

It works great thx IGx89, now i can run Chips' mods. thx again. later - Pheo

(i owe you one)

Post Tue Nov 18, 2003 6:46 pm

obliv: hmm, try re-downloading it again and tell me if the error still occurs

ImissXCOM: it seems to be working now

Pheo: great!

Post Tue Nov 18, 2003 6:56 pm

from where ? up from the original topic or from the home page ?because i think that when you updated the version today it was working, i just downloaded the wrong one

Obi ...(the guy here to respect you when no one else will )

Edited by - obilv on 18-11-2003 19:17:59

Post Tue Nov 18, 2003 7:45 pm

Great! i found a solution i deleted all the mods from my mod folder and installed the modmanager again. now it works im so happy . ps. the program showed the reason, why it didnt run before. it wasnt because of the dx 9.0b, it was because of some mod called `hostile universe`.im just surprised, because i didnt download that mod .(who would want to be hostile to the universe :?)Anyway i edited the windows to show the error mesages in a difrent way and it listed the problems in human language its so great now i too can use chips version of sp(thats the reason why i started to worry about the beta 5 and 6 CRASH Anyway dont bother answering that e-mail i sent you about a half-hour ago bye


Obi ...(the guy here to respect you when no one else will )

Edited by - obilv on 18-11-2003 19:49:01

Post Tue Nov 18, 2003 10:05 pm

That's great!
Btw, what do you mean by "i edited the windows to show the error mesages in a difrent way and it listed the problems in human language"? What did you do?

Post Wed Nov 19, 2003 12:16 am

NOOOOOOOO

It's not working. Now it's giving me that error message that says describe the error.....


It has something to do with the .exe file for FLMM

Heretic

Post Wed Nov 19, 2003 12:52 am

When that error box appears, click send! That will let you e-mail me the crash report, and greatly help me in fixing the crash.

Post Wed Nov 19, 2003 1:23 am

...now you tell me.

Heretic

Post Wed Nov 19, 2003 5:21 am

Please someone help me why can't i download the program is the link broken?

please can someone please help me

Post Wed Nov 19, 2003 1:02 pm

copyfile seems to work as long as there is no scanfile entry in it.

Primary Developer of the =EOA= Players Consortium

Post Wed Nov 19, 2003 1:26 pm

Actualy i updated my core system with the automatic update (great stuff ) now whenewer an error apears it gives me a chance to send the error reprt (it did it before too ) AND to write some suggestions or a plea for help, and in the error information page its all writen and made so youll be able to find the information that yo need , like the reason of the error (in my case a corrupted mod ) insted of the system-crap Anyway now im a bit disapointed about the fact that it wont allow me to activate the WTS mod and Chips SP mod with the Adition together But atlest it works alone

Obi ...(the guy here to respect you when no one else will )

Edited by - obilv on 19-11-2003 16:49:35

Edited by - obilv on 19-11-2003 16:52:15

Post Wed Nov 19, 2003 7:39 pm

ImissXCOM: it's working; it must be a problem on your end

Louva-Deus: thanks, I'll look into it asap.

obliv: hmm, I never received a crash report in my e-mail. Could you look in the Program Files\Freelancer Mod Manager folder, and see if there is a file called "crash.dmp" there. If there is, e-mail that file and every *.txt file to me, and I'll investigate the crash.

Post Wed Nov 19, 2003 7:48 pm

Well i gues theres a first time for everythin Sent them ! you should be reciving them shortly
p.s if you recive a e-mai from davis veveris , Do Not Delete it, thats where the files that you reqested are (Didnt delete my old profile )
Obi ...(the guy here to respect you when no one else will )

Edited by - obilv on 19-11-2003 19:55:16

Edited by - obilv on 19-11-2003 20:34:34

Post Wed Nov 19, 2003 11:57 pm

I can't email the stupid error report. I have yahoo and its telling me to attach a file i dont have.

Heretic

Post Thu Nov 20, 2003 2:56 am

Dunno if this has been asked......

We are making a mod with a lot of new ship models.... to keep file sizes down we want to release in stages.... ie pack 1, pack 2, etc.....

Is there any way in flmm we can make this work...

Harrier.




Retreat[![! ---- I'm too badly messed up now[![!

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