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Freelancer: The Next Generation BUG REPORTS

Here you can find news, get help and comment about ?The Next Generation? Mod for Freelancer

Post Wed Jul 16, 2003 12:36 pm

i was using slave heavy fighter in mission 12 and was caught in the orisis as well and it wasnt till i restarted from autosave did it escape . i have all the patches , and finished the missions till the end , i did notice that once i got back to manahatten i had 57 milllion when last time i looked i had 7 million

other than that no bugs found


thou i wish someone could extend the main missions .................

Post Wed Jul 16, 2003 4:16 pm

Now: the Shasow Ships will not be removed, but: WHY ARE YOU RACING IN A BIG SHIP LIKE THAT???? the other thing will be investigated...



Also: All your bug reports have been forwarded, but could you PLEASE tell me what versions you are using?? This would help deeply...

sznapz: Do you have Version 1.5?? (Or does the server haveversion1.5??)

The ones who have havn't...
The ones who don't do...

Kendo_THM
Starfyre Studios Public Liason
Modder/Systems Editor

Post Wed Jul 16, 2003 5:14 pm

"I found two minor bugs,

1. The ship dealer in battleship mississippi does not open correctly.

2. When the best path from new york to the nexus is made it goes through the sun not the worm hole."

I use ver. 1.2 with 1.4 patch,
when you click the dealer on the mississippi it opens and instantly closes(repeatable)
i was on the pitsburg side for the path to go through the sun.

thx for the great mod.

_____________
Attacking 1 pirate = Good
2 Pirates = ok
8 Pirates = Very Bad

Edited by - GrandMoffTarkin on 16-07-2003 18:16:10

Post Wed Jul 16, 2003 11:21 pm

I will look into those two, thanks for the reports.

Reynen Starfyre
Project Leader: Starfyre Studios
Freelancer: The Next Generation

Post Thu Jul 17, 2003 2:56 am

The problem is that number of cargo space that it says on info card does not mach number of cargo space ship can carry.

Leonhart
General of 1st Cruiser Wing

Post Fri Jul 18, 2003 11:25 am

Any one had any joy with the strange things, probably cloaking devices picked up after destroying Rheinland or nomad battle ships. I ahve te latest (1.4 and mision 12) Next gen and have just finished the SP story mode and have about 10 in my hold (but only in space, not in dock!) Can I just dump them or can I sell them somewhere???

Post Fri Jul 18, 2003 10:37 pm

read page 5 of this topic and u'll know its already been addressed.

TheMachine
Fleet Admiral of clan EFA
www.freewebs.com/freelancerefa

Post Sat Jul 19, 2003 1:08 am

The game keeps crashing when docking with a trade lane next to the new london -> dublin jump gate. I have a corvett with 500 gold in it. i have repeated it several times. the second the trade lane starts, the games crashes to desktop. i use TNG ver 1.2 with 1.4 patch and mission 12 patch.

Post Sat Jul 19, 2003 5:28 am

Hmm sounds like a problem with that trade lane, has any other tradelane gave you a problem? You are the first one to report this.

Reynen Starfyre
Project Leader: Starfyre Studios
Freelancer: The Next Generation

Post Sat Jul 19, 2003 9:32 am

Weird...

I've had that problem before, but that was in my own mod in a new system. That was because of a buggered zone I think.

The ones who have havn't...
The ones who don't do...

Kendo_THM
Starfyre Studios Public Liason
Modder/Systems Editor

Post Sat Jul 19, 2003 4:52 pm

I have run into other desktop crashes before but they were not repeatable. The trade lane is the first one you see after coming from dublin through the jumpgate.

_____________
Attacking 1 pirate = Good
2 Pirates = ok
8 Pirates = Very Bad

Post Sun Jul 20, 2003 4:41 pm

I found a major bug in the 1.52 beta patch, is there a special place for it or do i post it here?

_____________
Attacking 1 pirate = Good
2 Pirates = ok
8 Pirates = Very Bad

Post Sun Jul 20, 2003 8:35 pm

I will make another thread for beta reports.

Reynen Starfyre
Project Leader: Starfyre Studios
Freelancer: The Next Generation

Post Mon Jul 21, 2003 6:58 am

I don't know if this has been addressed in the 1.52 patch but I'm having problems with two stations - BPA Newgate (Manchester) and the Luxury liner Hiawii in Sigma 19. As I approach them, usually within 10 or so K (sometimes a lot closer) the game crashes to desketop. I have swaped all my weapons (learned my mistake from my Stokes experience!) for standard in game or TNG weapons but I still get the same results. I should note, both of these stations have docking rings. I am in a Sith Infiltrator. Also of note I have crashed a couple of times fighting in the space around Sheffield Station (also in Manchester - I'm using the same ship and equipment).

I'm sorry to say, especially since I only play SP, that TNG may only be truely viable (i hope for now at least) in MP. Its seems that most issues people have are when playing SP. It may be because of battleships being playable - at least in SP as you have pointed out before.

Its a shame really because TNG is best mod I've played yet.

Anyway great work none the less... I guess I should get DSL or cable so I can play MP.

Post Mon Jul 21, 2003 7:38 pm

Reynen

Bug report while using 1.5 full with 1.52 patch:

SP 1st mission, after entering formation with the transports and docking with the trade lane:
The trade lane would not be interrupted by the rouges. They're attacking you after you have reached Pitsburgh. After you have killed them the transports fly back to the trade lane who should have been interrupted. They need that long to dock with the trade lane, so that the rouges easily reach you and shoot you and the transports nearly to dust. If you're breaking off and attacking them, the transports dock in the meanwhile and fly to Pitsburgh. Then you would be told to dock with the trade lane too, but when you try to do this a bit later (not right after you have been told to do it the first time) you are not allowed to do it.
i restarted the mission at the point where you're entering the formation. As the rouges did show up I canceled formation and trade lane traveling for simulating the trade lane interruption. I killed the rouges and entered formation with the transports. They enabled cruise speed and turned around in the pitsburgh debris field until they blow up themselves and my ship.

At this point I stopped to play and decided to give you my bug report. ;-)
Oh yeah, my ship config: it's the standard config for the first ship.

Now I'll try to finish that mission somehow... :->
>edit: I did it finally!
rgds

walkerjonny

Edited by - walkerjonny on 21-07-2003 22:52:12

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