Unofficial Freelancer SP Patch 1.4
Unofficial Freelancer SP Patch 1.4 made by Buck Danny
With contributions by Louva-Deus and Crabtree
The patched “errors”:
Shipwrecks not delivering the correct loot.
Unknown objects not having their id or wrong id.
Missing reputations.
Wrong run by references.
Wrong local_faction.
Lacking radiation warnings.
Locked Jumpholes. Some of the jumpholes remain locked after finishing the game.
Roid_miners only visible when in range <= 2000.
Some minor bini errors still present.
Restored the original compressed engine_good.ini. The bini version causes problems for some servers.
Navmap related
Asteroid fields and/or clouds not visible.
Jumpholes not visible.
Mineable area’s not or not correctly displayed.
Missing names.
Missing reputations.
Objects not on Navmap.
No information. Some objects or area’s had no Ids-info (?).
Mine fields not visible.
Mineable aera's displaying the mineable resource.
Visibility clouds on Navmap. Some black clouds were hardly or not visible on the Navmap. I altered their fog_colour settings slightly to make them better visible.
Hazardous area’s reveal themselves when the cursor is over them on the Navmap.
All repairs to the above mentioned are based on in dept studying the Namesresources.dll, Infocards.dll and all other FL files.
The original zip file by Buck Danny.
This is the 1.4 patch in zip format by Buck Danny.
Freelancer Mod Manager version for ease of installation.
Unofficial Freelancer SP Patch 1.40 in Freelancer Mod Manager format version
Spinning Planets and Advanced Battleship Encounters added to the patch in Freelancer Mod Manager format for ease of installation.
Unofficial Freelancer SP Patch 1.40 Advanced Edition original by Buck Danny
Unofficial Freelancer SP Patch 1.4 in exe format for installation directly into the Freelancer folder or any folder of your choice.
Edited by - bakedpotato on 7/2/2004 12:19:46 AM