Just a few things I'd like to clear up though, when I said tools I knew it would involve me having to create new models and find a way to insert them myself,
what I actually wanted is a program/plugin that would enable me to view the models that are currently in the .dfm format, not some magic prog that would do it all for me. Since I have been trying to do the upgrade thing for over a week now I DO realize its all hard work and patience, I have however made a shield generator with zero capacity, zero power drain and a really high regen rate, just to test if it actually does boost the overall regen rate of the shield. I created new shield HP on the ship that I use to test these things and in shiparch.ini made these entries: hp_type = hp_elite_shield_generator, HpShield02, HpShield03 .
I have also tried removing the _elite bit. In the misc_equip, I added the same line to the shield generator block, also tried without the _elite bit.
But I seem to come across 2 problems:
1: The shield upgrade is mountable, but only one! When I try to mount two, the game freezes. Hence I can not get the stackable effect. I have changed ALL shields plus my upgrades to combinable = true. Does this have something to do with the shield_link bit, cause I've even added shield_links for the generator HP's which I also added in the select_equip.ini file but with no success(not sure what thats for,just EXPERIMENTING).
2: OK, so I only settle with one upgrade for now, with the extremely high regen
rate, my shield should almost instantly regenerate, but it doesn't, hence the upgrade actually has no effect, why is this? This seems to be the same for armor.
I set the armor scale to really high but it doesn't actually change a thing.
Never actually thought about using a shield generator to create a power upgrade
by using a negative power drain, duh. Definitely gonna give that one a try, but how would I make it increase the thrust capacity and thrust regen rate as well if its a shield generator? I've already figured its almost impossible to mount two power sources, so trying to use a power source with zero capacity just doesn't gel.
Since you didnt reply on the engine upgrade bit I take it its a little more complex, if not impossible, than the power upgrade.
And what about guns that IGNORE shields? Is it possible or not? Or am I just reaching for a star?
Here's an idea, scanners that use power when one scans cargo, obviously the better the scanner (range) the more power is used, trying to figure this one out but it doesn't seem doable.
(Since I don't have an internet connection at home, I read through the forums when I get a chance at work, after Ive come across a brick in the road, searching for a solution. If I cant find one I ask. I have been trying to mod for about 2 weeks now and I have NO experience whatsoever in changes things on any file, except maybe a letter or postcard, and I dont recall asking how to make a shield, thats piss. So Im trying to clear up the fact that Im not a freakin freeloader looking for the easy way out, I experiment , I investigate and fiddle where Im sure Im not supposed to, and I certainly dont WANT to just copy what you guys put in cause I have ideas and thoughts of my own, just like everyone else. All I was asking for was a little help, sorry if I didnt elaborate enough.)
BTW, thanx again, you have given me new hope! O joy is me!