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THE COALITION IS NOT THERE! SOL IS TOO!

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!

Post Wed May 28, 2003 10:11 pm

ShadowDancer, if it took the ships 800 years to reach sirius but as you say, he light wouldn't take that long, then noone would have been around to see it, would they? they would all be asleep.........

Post Wed May 28, 2003 10:14 pm

The first intro was cut from the game. It was cut for a reason. The most logical reason is that they wanted to change the story, and keep the Coalition coming to Sirius as a possibility.

And by the way, it did not take the ships 800 years to reach Sirius; it had been 800 years since they had arrived. The time it took for them to reach the Sirius sector is not specified.

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Edited by - maswastage/BG on 28-05-2003 23:16:04

Post Thu May 29, 2003 12:45 am

no one even touched on the possibility of coalition having people on the inside. they could have had people on the sleeper ships who have their own secret society or their own systems. any one else think of that?

"dead women don't say 'no' "

Post Thu May 29, 2003 5:48 am

That's a very good point, phyrball. If you want to hear some conspiracy theories, look at a thread by me, called, "Hispania, the Spirits of the Fallen Wander It's Halls." It has mine, with a lot of gibberish, (I tried to post pictures) but the overall story is good. The other posts clarify a bit further, and it's one of the Hispania-Decoder Threads on this site.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Formerly, when religion was strong and science weak, men mistook magic for medicine; now, when science is strong and religion weak, men mistake medicine for magic.

Post Thu May 29, 2003 6:19 pm

As I recall, the Hispania was damaged by a Coalition saboteur.

However, I really have my doubts that any purely human conspiracy could survive for 800 years with nary a rumor ever heard about them.

- the First Evil

Post Thu May 29, 2003 6:44 pm

You have a point there LimeCordial! Although, I do find it hard to imagine that the whole crew of the sleeper ships would have been asleep for the entire voyage. To me that seems an invitation for trouble; someone should be awake even if its only to play cards! Anyway, even if they were all asleep, there surely must have been automatic sensors functioning that might have picked up on the blast.



Signature? What Signature?

Post Fri May 30, 2003 10:50 am

i Know this isnt the point but i thought the Alliance beat tha coalition in starlancer at the end ????? wot tha hell happend after that ??? how did the coalition win

nah tha coalition wont return 2 sirius

Post Fri May 30, 2003 12:21 pm

The SL game setting needed a happy ending. If you have only those Vietnam war movies as your history guide, then you'd think that USA won

Post Wed Jun 04, 2003 11:40 am

the nomads made the sun go supernova! i think some coalition guys survived on a base somewhere on pluto. Someone should make a mod with angry coalition survivors intent on killing the colonists! also i've seen a certain star in the game backgrounds that is really bright, i keep mistaking it for something interesting, but i can't help notaicing it! maybe its meant to be the supernova of sol. i also think digital anvil should make a freelacer sequel where you play in some coalition colony WAY COOL!!!

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I'm not a smuggler, i just sell alien artefacts and cardamine to the poor and needy!

Edited by - Deth bird on 04-06-2003 13:02:22

Post Wed Jun 04, 2003 9:29 pm

Sheesh people...if you're gonna argue the Original Intro get it right. The Sleeper Ships launch, the Alliance launches a large defensive force and actually gets some headway, but as the Coalition starts building up it's Counteroffense things start to get a lot tougher. By now the Sleeper Ships are oughtta Sol and definitely out of range of the Supernova. Anyway, a Large Ship comes in and the 2 Opposing forces face it together, united in their last moments. As the unknown ship starts gathering energy for it's sinister intentions it begins glowing, and the releases an awful blast that sends the sun into supernova. All is destroyed except for-I guess anyway-Pluto, and all people are killed except for a Coalition Officer on the far side of Pluto. Now this is the part that confuses me...at least in the Intro *I* read it says he's flying a fighter-or at least a smaller ship, I'm pretty sure it's NOT a sleeper, but anyway it says he heads to Sirius to give them a warning, but I see no way that they could make it to Sirius, at least not alive. Oh well.

So if that IS true (and I believe the Game's intro leaves space for it to be true) it means that the Coalition WON'T be coming to Sirius anytime soon...or ever for that matter, and if they DID send sleeper ships they definitely would have been at least hinted at by now.

Hehehehehehe...pretty long for a first post, eh?

Post Wed Jun 04, 2003 10:04 pm

The sun DID NOT go supernova, the Coalition is NOT destroyed by the Nomads. At least not confirmed. The intro you downloaded is NOT CANON, and NOT OFFICIAL. It is old, and had been readjusted for sequel/expansion plot reasons. The only intro you should trust is the one in your FL cd.

-V-

Post Thu Jun 05, 2003 1:54 am

Ok, hear's another reason why they scrapped the old intor: They Didn't want to make a remake of FreeSpace. Want UberAliens that kill? Go Play FreeSpace/FreeSpace 2 the series is about enigmatic UberAliens that make stars go Boom. The plot then would have ended up being so "were trying to be FreeSpace 2" that it would have been a flop. Besides if the colonies knew of the Nomads before, the whole Rhineland fiasco would have NEVER happened, because they would have noticed early on, or in the very least be prepaired. besides what would be the point of the nomads infiltrating the colonies, when they could of just as easily ran around and blew up all the stars, and ended the "problem" there and then?

Pure and simple, the Alpha intro just would not allow them to make a good game. Period.

Post Thu Jun 05, 2003 12:52 pm

Actually, this is a bit weird:

I mean, if the nomads had a weapon that could destroy the star, why did they wait to infiltrate the Sirius government? Couldnt they just destroy ever single star in every system???

Post Thu Jun 05, 2003 1:53 pm

It's a lot easier to eliminate one star in one system (Sol) with a small amount of resistance, than to eliminate about 48 systems, 60 stars AND all the resistance from the Houses and other factions. Better to destroy from the inside and not have many casualties than to wage full-on war and lose millions.

"I don't want to end up a corspe before my time because YOU were daydreaming... AAAAAHH!"

Post Thu Jun 05, 2003 4:07 pm

Hey, the Nomads can cloak Battleships! How hard would it be to carry their starkiller around and eliminate all the major systems of the SIrius sector?

- the First Evil

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