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Some observations about gaming

This is where you can discuss your homework, family, just about anything, make strange sounds and otherwise discuss things which are really not related to the Lancer-series. Yes that means you can discuss other games.

Post Sat Jun 19, 2004 4:14 am

Some observations about gaming

Well, what can I say? Just a note, this was influenced a lot by Privateer and Prophecy

1) When the police are helping you they are ineffective
2) When the police are against you they are deadly
3) When you are badly damaged, you cannot turn or fly fast, your shields won’t regenerate
4) When the enemy is badly damaged they can still maneuver perfectly and their shields will regenerate
5) The computer will freeze or the power go out after you have done a difficult mission but before you can save
6) The police always has unlimited ammo
7) You always run out of ammo when you need it the most
8) If you forgot to save after a difficult mission you will die
9) It is fun flying through asteroids on afterburners
10) It is fun flying through asteroids on afterburners if the enemy are chasing you, they will fly into the asteroids
11) It is not good to get everybody angry with you
12) No matter how hard you try somebody will always be angry with you
13) The best games will be the most expensive
14) The best games will always be delayed before they come out
15) You will always press the wrong button at the wrong time
16) The joystick will stop working when you need it most
17) It can be difficult to play two different games with two different joysticks
18) The enemy tend to get angry when you taunt them
19) You get interrupted when you are having the most fun
20) Practice makes perfect

What can you add?

Goodbye is such a little word and yet it brings such pain to think; we were best friends once and we'll never meet again
Forum Systems A must read

Edited by - Sycho_warrior on 6/19/2004 6:34:15 AM

Post Sat Jun 19, 2004 5:19 am

That pretty much says it all. Though, when you are getting intently into the game, after a few hours, it will thounder and the power blink and wooppps, the game is gone and your computer is restarting.

Michael Song of Solomon

Post Sat Jun 19, 2004 6:14 am

or..

you'll have worked like a monster to have got yourself to an advanced stage in the game, saved at that critical point ready to move on, and while you're at work your 8yr old son decides to have a go, gets you toasted, loses all your stuff then auto-saves over your saved game, forcing you to go back several levels so you can get your stuff back.

or..

much the same except you come home to find your 8yr old son has lent your game disc(s) to his mate from school who's just gone on holiday for 2 weeks, with the excuse that he thought you'd finished with it and weren't going to need it, and the game comes back a year later with all the manuals missing, the box shredded and the discs scratched to f***.

or..

you're just lining up for the killer shot in a game, you're confident, experienced, and you're on a roll, and your Mrs walks in and says its time for her to check her Ebuy auctions and why should she use any of the other 3 computers, anyway it's only a game, then you miss the shot, get killed and you've lost all interest anyway and bog off into the garden for a smoke.

Post Sat Jun 19, 2004 8:26 am

Oh. I thought I was going to get some tips on winning at the Casino.

Post Sat Jun 19, 2004 8:36 am

No matter how many planets, stations and star systems there are, you can always find the person you need and they can always find you.

No matter how BIG these planets, stations and star systems there are, you have only ever 1 bar to go to.


sssssssssssssssssssssssssssssssssssssSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

Post Sat Jun 19, 2004 8:48 am

1 bar, and no queue. On a saturday night where I live there's hundreds of bars and you can't get in any of them the q's are so long. maybe the beer in the future is cr*p or the no-smoking ban has driven everyone away?

Post Sat Jun 19, 2004 8:49 am

*pokes Spectre*

um

No matter how close the guards are to you a single flash nade will bklind them and they will blink instead of stabbing.

No how godly sounding a power is it is invariably crap.

-~-~-~-~
There is no Silicon Heaven! But where do all the calculators go ?

You could no more evade my wrath... than you could your own shadow!

Post Sat Jun 19, 2004 10:15 am

just a thought, if practice makes perfect, and nobody's perfect, whats the point of practice? (couldnt resist ) I know one affliction I have in games is for every close call daredevil escape theres one stupid, idiotic death caused by well......idiocy.

"Some people are like slinkies, their not really useful for anything, but you cant help but laugh when you see one tumble down the stairs"

Post Sat Jun 19, 2004 11:36 am

How about when you've just defeated a really tought gang of ships and your down to one hull point without any sheild batteries or nanobots and the guy tells you there are more enemies.Or in Halo when you're sniping and intently focused on the enemies base waiting for someone to stop long enough so you can get a headshot in and... an enemy sniper hits you before you can do anything, you're not looking at your radar and someone comes up and meelee attacks you, or you hear a sound and figure out it's a vehicle and three seconds later you're roadkill.

Post Sat Jun 19, 2004 5:23 pm

gaming rules, eh? how bout these:
no matter how good you are, there is always someone or something better.
-or-
the outside world isn't detrimental to your health
-or-
a caffiene addiction isn't a good thing
-or-
even when you lose a race, you still have time, petrol and no police to race again.
-:-
Vi

Post Sun Jun 20, 2004 12:48 am

How about this; Despite the fact the the Kilrathi are descended from cats, they have no sense of style or fashion.

Post Sun Jun 20, 2004 1:04 am

the constant warfare on the tectonically unstable Kilrah prevented the development of a sophisticated appreciation of aesthetic, therefore all Kilrathi design is predicated upon visual intimidation and practical necessity.

you're getting confused with Red Dwarf

Edited by - Tawakalna on 6/20/2004 2:50:06 AM

Post Mon Jun 21, 2004 3:25 am

If they were hoping for "visual intimidation", they didn't succeed. Who can be afraid of a big cat in a baggy orange robe? What are they supposed to be, Hari Krishnas? While there in an inference there, I never said anything about Red Dwarf .

Note: If there are any spelling mistakes, blame them on my splitting headache. Ugh.

Post Mon Jun 21, 2004 3:56 am

yes I know they ended up looking like Honeymonsters, but before that, a la WC/WC2/SO/Armada & Priv/RF, they were much fiercer, and the concept artwork always showed them as being particularly vicious. The visual intimidation, as you know full well so stop messing about, is in the menacing design of their architecture, weapons, ships, uniforms, spacesuits - asymmetrical with sharp edges, resembling throwing weapons etc.

no you never said anything about Red Dwarf, but you combined the concept of cat and fashion, therefore putting me in mind of that particular cat.

Post Mon Jun 21, 2004 4:29 am

Have it your way Taw .

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