Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Freelancer Rebalance 1.0b features and feedback

Here you can find news, get help and comment about the ?FL Rebalance Mod? for Freelancer

Post Wed Jul 02, 2003 8:01 am

Rebalance are still the best for me, the ships, the ship specifications and all that. I hope Rebalance mod lives forever, or the least is .. start on the new mod, but the ship specs remain the same as in Rebalance.

Post Wed Jul 02, 2003 9:36 am

I'm gonna finish a new version till the end of the week. It's gonna have some new ships, like Redeye's Elite ships(flyed by Xenos), his Archangel from Tachyon, wassups LongSword Strike Bomber, the Omega Starfury's from Giskard(for the police), and hopefuly a TIe Avenger if a friend of mine finishes it in time. Also beefed up Hellfury Torpedoes with twice the Nomad torp destructive power and 400 meter explosion radius.(launch and....everybody RUN!!!!). 4 of these babies are mounted by default on the Longsword and 2 on the Archangel. Also all mines and missiles will have their explosion radius greatly enhanced(fire a EMP missiles at a group of ships and all their shields go BOOM).
There will be 2 new brand new weapons for the Mollys, 2 tachyon cannons with sounds and nice graphics(the "RedViper" and the "BlackViper).

Post Wed Jul 02, 2003 11:55 am

How is the manouverability of the TIE Avenger?

Category of TIE Fighters
http://www.theforce.net/swtc/tie.html

TIE statistics
http://www.theforce.net/swtc/rpg/tie.html#tief1

Edited by - GameShark03 on 02-07-2003 13:00:24

Post Wed Jul 02, 2003 5:09 pm

Another little imperfection.The shield generator in the Confed. Thunderbolt its vertical,instead of horizontal respect to the fuselage.Its very strange to see o_O

Post Wed Jul 02, 2003 5:19 pm

Where can I buy the weapons which are mounted onto the USS Defiant? I am eager to know where they sell the Nomad Torpedo and Jar'Hem Class10 Turrets (was named something like that, I think)??

Better to know a location to buy it then dock at the wierdest oddest places in the Rebalanced FL Universes~!!

GUX

Post Wed Jul 02, 2003 7:41 pm

Have a problem trying to run Datastorm 2.2 with REBALANCE. it finishes reading \SYSTEMS\EA01\EA01.INI then give a pop up error of "run-time error 3201 no current record". behind it the datastorm program says "calculation of jumpholes and jumpgates...

hitting ok on the error shuts the datastorm program down.

(I hope this doesn't duplicate, I'm getting strange errors when I try to submit this)

Post Wed Jul 02, 2003 8:50 pm

Gameshark, the phasers are buyable at Planets Earth in the EFA systems(red and yellow phaser) and planet Mars(green and blue phaser), and at battleship Myoko, in Shi***u system, also the green and blue one. The Avenger will have better maneuvrability than the Interceptor but less than the Defender.

Post Thu Jul 03, 2003 7:03 am

How about the Nomad Torpedo?

GUX

Post Thu Jul 03, 2003 7:37 pm

where is the jump hole for earth aliance? it isn't in F6 of california like the shiplist files says.

Post Fri Jul 04, 2003 12:20 am

Uh...I've been away from FLRebalance for a bit, but I'm back now. I see that 9b and a patch for it are avalible on the download page. I see mentions of 9c, 9d and 1.0 above. Discovered I had 9d on my hard drive, but why isn't it here for download? Was it taken down due to problems? Looking forward to the next version with the LongSword bomber. I like to kill stuff the easy way!

Thank You. Glock 36.

Post Fri Jul 04, 2003 6:57 am

GUX, Earth Alliance, Texas, South of California Jh. I have seen you before, I think in Lancelot's server

Post Sat Jul 05, 2003 6:52 am

OK, love this MOD, but I need help! I'm stuck in mission 9, trying to destroy the arch shield generators. Those things are tougher than poop! The ship is a stilleto. I can rip through fighters in no time. All class 6 and 7 guns. But those generators. One of them took me over 5 minutes! From certain angles I can sit still about 20m away and just shot for about 10 sec. before I have to move, and the damage meter hardly moves. What does it take? I've tried starkillers, and they don't seem to help much either. Any tips?

Post Sat Jul 05, 2003 8:34 pm

You should add the Soverign and Galaxy class starships to Rebalance.

Post Sun Jul 06, 2003 5:08 am

Can u belive it I have read all 18 pages.

1. Good work MD
2. Wow
3. one possibilty is to make traveling like in Babylon 5 - one system that has jumpgates to all others called hyperspace (it has to be red).
4. I'm running a server with this mod but I don't know how to increse player staring credits =[
5. after reading all this makes me feel like this is THE best mod... ever...

Knight who wears White

Post Tue Jul 08, 2003 3:23 pm

This Rebalance Topic has been awfully quiet. Where did MD and the gang go?

Return to FL Rebalance Mod