No, not "look I'm a Klingon!" cloaking devices where you vanish from sight, but how about "look I'm a stealth fighter" cloaking where you make it much more difficult for enemies to detect you with their sensors? Is there some way to create a buyable device (or build it into certain ships by default) that will decrease their range of detection by other ships? I'm thinking it would be something similar to nebulas that reduce sensor range.
Since you can make sensors that have a variable range, can you make "counter sensors" that decrease the range of others? Even if the ship that mounts such a device suffers from the same effects, I'm betting people would love 'em. Such a device would be great for helping players avoid ambushes on multiplayer servers. Other players stick out like a sore thumb, since their presence is announced automatically regardless of their intentions.
Speaking of which, it would be cool if players had faction related to one another like any other faction. Why is it that neutral and good ships won't show up as targets under the "important events" radar, but bad guys and ANY player will? How do your sensors determine the intentions of other pilots?
BTW MD, if it's not asking too much, could you tell us what kind of progress you're making on your new version? Some of the stuff you've hinted at has had me biting my lip in anticipation for some time now.
Edited by - Ether Dragon on 09-06-2003 23:48:35