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TIE Universe 2.1 - suggestions here

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Sun Jun 12, 2005 11:41 pm

@sylvik

thanks for replying...
i love starwars and i wish you all the best on finishing the next patch
for the ti universe...
hope you could bring to life the former ships specially the jedi fighters...

anyways one question: where is playades system located?
or how could i get into it...



may the FORCE be with you...

journey in peace... -BULAHAW

Post Mon Jun 13, 2005 9:39 am

@bulahaw

Try using fl datastorm. It'll generate a complete map for you.

Post Mon Jun 13, 2005 6:21 pm

II've been plying this mod for months on my lan, periodically checking this forum. Man am I glad to see all of this activity and now an on-line server to play on.

I LOVE IT !!!!

i agree with a couple of other guys about the shippack, they need to be tweaked to fit the parameters of the game. Besides the ID issue their loadouts need to be changed to handle the power packs.

Glad to see all of the new activity. See you on line.

Silvik, glad to see you're still cookin'!!



Shaman
Some say "The problem with the gene pool is that there is no lifeguard"
I say, "Actually, the problem is too many lifeguards and not enough F___ing chlorine"

Post Tue Jun 14, 2005 8:49 am

I just tried out the mod a few days ago. All I can say is BEAUTIFUL. Keep up the good work.

Post Sat Jun 18, 2005 4:26 pm

steve62-- where did the server go?,, I was having a blast.

there's another one out there, in slovakia, but my ping is lousy!!!


Shaman
Some say "The problem with the gene pool is that there is no lifeguard"
I say, "Actually, the problem is too many lifeguards and not enough F___ing chlorine"

Post Sat Jun 18, 2005 6:59 pm

Hmmm, not sure where the server went. I'm at work right now and will check it out when I get home arount 10pm MST.

Post Sat Jun 18, 2005 8:08 pm

OK Thanks, I'm on PDT, in California, near Lake Tahoe

edit:: I just checked, backup again 9:05 PM PDT
thanks again

Shaman
Some say "The problem with the gene pool is that there is no lifeguard"
I say, "Actually, the problem is too many lifeguards and not enough F___ing chlorine"

Edited by - Shaman on 6/18/2005 9:13:04 PM

Post Tue Jun 21, 2005 10:55 am

I wouldn't mind seeing the SP jumpgates unlocked in the next version.
One of the players on my server requested a flyable nomad ship, not sure how receptive they'll be to that one though. But I had to ask all the same..

Post Fri Jun 24, 2005 12:07 am

Hi folks,

I checked into Lucifer's forum site, found nothing for TIE Universe, waas uuup!!

I agree about the jumpgates, they all should be opened.

On the version of the mod on my lan, I boosted the cruise speed to about 475 due to the long distances to be covered in "far country". I've e-mailed silvic with that suggestion.

Many moons ago in a post, silvic had mentioned that he was adding more ships to the md, some for traders. The ships in Porshes ship pack all need work to fit TIE Univ, but it may be a moot point. Silvic may be way ahead of us.

Getting started as a trader is difficult without some lowend choices, at least the shippack gives some options. I like the corvette personaly, but taking it past FP7 is sicidal.

See you in the Far Sector.


Shaman
Some say "The problem with the gene pool is that there is no lifeguard"
I say, "Actually, the problem is too many lifeguards and not enough F___ing chlorine"

Post Fri Jun 24, 2005 2:26 am

A couple of freighters have been added:

Nubian Royal Starship
Sith Infiltrator
Persoonal Transport
Etherway
Moldy Crow
Raven's Claw
Muurian Transport

All existing freighters have been modified.
Anyway guys, just tell me what ship(s) do you want.

Silvik

Edited by - silvik on 6/24/2005 3:35:08 AM

Post Fri Jun 24, 2005 1:10 pm

Yo Silvic,, good to hear from you!

I like the correllian "blockade runner", as an option to the lancer, also I was playing around with the little brother to the Mil Falcon, the YT 2000, here on my lan as a lowwer end freighter at level 9, 250 cagoe, relatively cheap. I added a ship dealer to FP 10-7 and made it available there. I havn't quite figured out how to get the info card on yet. I'm a noob when it comes to modding!!!

Later



Shaman
Some say "The problem with the gene pool is that there is no lifeguard"
I say, "Actually, the problem is too many lifeguards and not enough F___ing chlorine"

Edited by - Shaman on 6/24/2005 2:15:00 PM

Post Sat Jun 25, 2005 5:54 am

@Silvik How about useing realspace mod in your next mod it would look a lot more realistic.

Post Sat Jun 25, 2005 8:43 pm

I played through the storyline so far. Correct me if I'm wrong on any of these points, since I haven't played through all the new content:

Definately add battleship encounters. Having the real SW capships floating out there in the SP missions was awesome. Make capships flyable.

Make the SP storyline a bit harder. Once you get up to Blood Dragon weapons, its just a slaughterfest.

This is just a personal preference, and it'd be going against the actual star wars realism, but perhaps make the x-wing be a bit more than the lowest level pirate fighter. IMO, the X-wing is hands down the coolest rebel ship, and should be something that you shouldn't be afraid to hit Gamma in.

Overall though, its been an awesome experience playing this mod- finally one that allowed me to do the majority of my playing in cockpit view. Keep up the great work!

Post Sun Jun 26, 2005 12:42 am

@Shaman - The correllian "blockade runner" it's quite big to be used as freighter, yes I added the correllian corvette but as gunship.

@FlyByU - it's done

@J Dawg - the cap ships is too big to be flyable.
There are some changes in ship stats - the strongest pirate fighters are now Tandem XWing and BWing. EWing and KWing are cool too.
The weapons stats are changed too - espeacially capships weps. From the 3-rd mission you will have a lot of stress (flee from Liberty, engage Reinland fleet etc.)

Silvik

Post Sun Jul 03, 2005 8:15 am

Sylvic,,,, I gotta ask!!

Any clue on when you will release the next update?

@ steve62,,,,, thanks for the server!!!! I'm enjoying the hell out of it!!!

Is anybody on any of the teamspeak servers?


Shaman
Some say "The problem with the gene pool is that there is no lifeguard"
I say, "Actually, the problem is too many lifeguards and not enough F___ing chlorine"

Edited by - Shaman on 7/4/2005 11:04:42 PM

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