Important MessageYou are browsing the archived Lancers Reactor forums. You cannot register or login. |
** MOD PACK ** Reynen''s Cleint / Server Ship & Equipmen
Here you can announce your own Freelancer MOD and find information about the different available packages!
Yes slap you can download from the link above in this forum.
It's been confirmed it was the size of the old mod. THe new one has been working for people. Please make sure you have the one that is about 5 meg.
http://www.homebs.com/flsdk/
Tutorials, Utilties, Mods, and much more.
Edited by - Reynen on 21-05-2003 19:38:10
It's been confirmed it was the size of the old mod. THe new one has been working for people. Please make sure you have the one that is about 5 meg.
http://www.homebs.com/flsdk/
Tutorials, Utilties, Mods, and much more.
Edited by - Reynen on 21-05-2003 19:38:10
Ok just downloaded the flmm version from the original post and it works fine. Now gonna test it.
*UPDATE* However, you must have packed them all wrong Reynen. The flmm mod installed fine but when I checked it ingame and later in the flmm folder of the mod, the only files contained were fladmin.exe, fladmin.ini and the fladmin readme. Gonna try downloading the RAR now.
*UPDATE2* The RAR works fine since all you have to do is drop em into the correct folders. But what is weird is that the flmm file that I downloaded size is correct which is 5Mbs+. My question is where did the rest of the files go?
*UPDATE3* Testing the game in SP. Remember there was someone (Bob I think) that posted a screenshot about the valk's headlights and pilot not on the correct position? Well, its still there. And it is kinda funny. Another thing, you said you fixed the nomads not exploding. Do you mean in the first cinematic? Because they still explode. Although you can't see the explosion since the camera goes forward fast enough but you can hear a torp exploding prematurely and destroying the nomads. Now I know why they wanted to take over the colonies slowly instead of straight out attack. They can't even shoot torpedoes without 'em exploding in their faces! . Anyway, its not a game stopping bug but its weird nonetheless.
I am sure you'll resolve this issues quickly since you are always on top of things. Good work on the mod.
"To know the light, you must see the dark."
Edited by - RaDiAtIoN on 21-05-2003 19:44:53
Edited by - RaDiAtIoN on 21-05-2003 19:59:29
*UPDATE* However, you must have packed them all wrong Reynen. The flmm mod installed fine but when I checked it ingame and later in the flmm folder of the mod, the only files contained were fladmin.exe, fladmin.ini and the fladmin readme. Gonna try downloading the RAR now.
*UPDATE2* The RAR works fine since all you have to do is drop em into the correct folders. But what is weird is that the flmm file that I downloaded size is correct which is 5Mbs+. My question is where did the rest of the files go?
*UPDATE3* Testing the game in SP. Remember there was someone (Bob I think) that posted a screenshot about the valk's headlights and pilot not on the correct position? Well, its still there. And it is kinda funny. Another thing, you said you fixed the nomads not exploding. Do you mean in the first cinematic? Because they still explode. Although you can't see the explosion since the camera goes forward fast enough but you can hear a torp exploding prematurely and destroying the nomads. Now I know why they wanted to take over the colonies slowly instead of straight out attack. They can't even shoot torpedoes without 'em exploding in their faces! . Anyway, its not a game stopping bug but its weird nonetheless.
I am sure you'll resolve this issues quickly since you are always on top of things. Good work on the mod.
"To know the light, you must see the dark."
Edited by - RaDiAtIoN on 21-05-2003 19:44:53
Edited by - RaDiAtIoN on 21-05-2003 19:59:29
................"Houston.........we have a problem..".(static)..*POP...FUZZZZZZZZZZ*... DATA and EXE is not in the folder...lol NOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!..also im kinda confused about the nomad waepons....what the heck do they fit on?
Battleship's?...ya we got that
server: All Freedom System2.0BETA5-b
IP:192.168.0.100
Edited by - Cmdr.Hall on 21-05-2003 20:53:44
Battleship's?...ya we got that
server: All Freedom System2.0BETA5-b
IP:192.168.0.100
Edited by - Cmdr.Hall on 21-05-2003 20:53:44
hey i worked it out =D after kicking the PC 50+ times, pulling the power out 5 times in anger, i lost count on how many times i have restarted, and a few shutdowns, finaly i got mod + game working =D
but now i looking for new ships, and sum of em arnt in the places which the readme says =/ is this because the mod has drastically lost size?
If What I Can't See Can't Hurt Me...
I'll Run Into Batle Backwards
but now i looking for new ships, and sum of em arnt in the places which the readme says =/ is this because the mod has drastically lost size?
If What I Can't See Can't Hurt Me...
I'll Run Into Batle Backwards
its a form of wim zip...man ..lol this is bad...and top it all off i dont even have a back up of 2.05.. lol man o man...well im sure rey will have a sloution soon untill then theres not much i can do really i have tried the RAR but it wont let me transfer the DATA or EXE files..im not sure why but it wont.
Battleship's?...ya we got that
server: All Freedom System2.0BETA5-b
IP:4.62.128.253
Battleship's?...ya we got that
server: All Freedom System2.0BETA5-b
IP:4.62.128.253
its hard to say what happened but for now its just a waiting process..i "had" a working copy but i thought that since it didnt have the EXE that i was missing something..i had the DATA files ...lol which switched over the ships but i went and got the new files and well here i am..along with all of you until it gets sorted...gunboat huh....lol BTW look out for the Hessians....they dont like new players... oh REY the info cards are not showing up for the guns...thought i would let u know..not a biggie but u know.
Battleship's?...ya we got that
server: All Freedom System2.0BETA5-b
IP:4.62.128.253
Battleship's?...ya we got that
server: All Freedom System2.0BETA5-b
IP:4.62.128.253
Seems the flmm version still don't work ... i dl that (aprox 5Mb)... and when a start it, it only exract 3 files in the Reynenmod206 directory ...
and for the size, the beta 5 was aprox 9Mb and that work ok in flmm.
so i dl that RAR version and that work ok.
so now my server is updated with the rared version of beta6 ... still wanna have a ok version of flmm version so i can have it on my webpage also....
server name: B[TcH_FreeLancer_2
serverip: 194.68.97.253:2302
/////////////////////////////////////////////////////
There are no STUPID questions ... ONLY STUPID ANSWERS ...
Happy playing ...
//BiiTcH
and for the size, the beta 5 was aprox 9Mb and that work ok in flmm.
so i dl that RAR version and that work ok.
so now my server is updated with the rared version of beta6 ... still wanna have a ok version of flmm version so i can have it on my webpage also....
server name: B[TcH_FreeLancer_2
serverip: 194.68.97.253:2302
/////////////////////////////////////////////////////
There are no STUPID questions ... ONLY STUPID ANSWERS ...
Happy playing ...
//BiiTcH
Return to Freelancer MOD Announcement Forum