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** MOD PACK ** Reynen''s Cleint / Server Ship & Equipmen
Here you can announce your own Freelancer MOD and find information about the different available packages!
The shield thing works perfectly. Thx Reynen.
Had a funny incident in B[TcH's Server. I-Max and I met up, and we traded shots at each other for fun. He was in a BS, and he launched his Paralyzer missiles. Fort Bush and Baltimore Shipyard immidiately got mad at him and diced him up. Was very funny to watch. lol
Had a funny incident in B[TcH's Server. I-Max and I met up, and we traded shots at each other for fun. He was in a BS, and he launched his Paralyzer missiles. Fort Bush and Baltimore Shipyard immidiately got mad at him and diced him up. Was very funny to watch. lol
Perhaps, but I think Rey wanted it to be this way.
iMax:
WOOOOOHOOOOOOO I KILLED HALF OF YOUR SHIELDS WITH MY GLITCHY TIE INTERCEPTOR! HAHAHAHA........ of course then I made everyone else mad at me and got 0wned. But then u did to HAHAHAHAHA!
lol that's what docking at the planet's for, eh?
Next time... with my Valkyre loaded with cruiser missiles.... hehehehe.....
iMax:
WOOOOOHOOOOOOO I KILLED HALF OF YOUR SHIELDS WITH MY GLITCHY TIE INTERCEPTOR! HAHAHAHA........ of course then I made everyone else mad at me and got 0wned. But then u did to HAHAHAHAHA!
lol that's what docking at the planet's for, eh?
Next time... with my Valkyre loaded with cruiser missiles.... hehehehe.....
Hmmmm...Good good!
Seems alot of the problems have been fixed.
LOL half of new york huh hehe that is something I owuld like to reproduce LOL.
Bob, what I am mainly going to to is put in the encounters and trade routes that I already had planned out. Plus I was going to put "special" stuff into the sectors. I'll let ya in on what I want to do since your helpin me I'll give you the specs of exactly what I want alaska to do and I'll let you go at it
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Hole:
Glad the stuff worked
One important thing to remeber with battleships. Unless you turn off the missile turrets they automatically fire when you fire guns or missiles. I am not sure how to change this. I would bet money that your torpedos are going off and really making the people aroud mad hehe, even with the reduced blast radius.
So turn off the missile turrets and use the hotkeys for them. That should help until I figure out why they fire with everything.
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Bob:
I did kind of intend that if you take on a base the entire area around it is going to want to take you out. Thats why I said it's suicide in a fighter, well maybe not the valk hehe.
Also whats up with the glitchy TIE??? Is there something I need to fix?
Overall it seems like the fixed helped alot. Now to just nail down the tractor and cargo issues. If anyone has any ideas please let me know.
The main problem I am having is I don't know if these were ever meant to be in-game, so I am pretty much making everything from ground up scavaging what I can from files At least most of it works right hehe.
Well, in time everything will be worked out..also...for those who want to play on my server...I have a special treat to show all of you )) It's a new ship I put in, kind of put it in for admins of a server I think you all should recognize this one ;p
Hehe, putting babylon 5 ships in was alot easier then I thought
SO you have some choices, I could have all the baby 5 ships in, but that would mean putting off sectors planets, mission, and other stuff while I work all the kinks out with that.
Let me know what you all want to do, I'm fairly flexible.
Part of the Freelancer SDK Team
http://www.homebs.com/flsdk/
Tutorials, Utilties, Mods, and much more.
Edited by - Reynen on 28-04-2003 06:10:26
Edited by - Reynen on 28-04-2003 06:12:37
Seems alot of the problems have been fixed.
LOL half of new york huh hehe that is something I owuld like to reproduce LOL.
Bob, what I am mainly going to to is put in the encounters and trade routes that I already had planned out. Plus I was going to put "special" stuff into the sectors. I'll let ya in on what I want to do since your helpin me I'll give you the specs of exactly what I want alaska to do and I'll let you go at it
---------------------------------------------------------------------------------------
Hole:
Glad the stuff worked
One important thing to remeber with battleships. Unless you turn off the missile turrets they automatically fire when you fire guns or missiles. I am not sure how to change this. I would bet money that your torpedos are going off and really making the people aroud mad hehe, even with the reduced blast radius.
So turn off the missile turrets and use the hotkeys for them. That should help until I figure out why they fire with everything.
---------------------------------------------------------------------------------------
Bob:
I did kind of intend that if you take on a base the entire area around it is going to want to take you out. Thats why I said it's suicide in a fighter, well maybe not the valk hehe.
Also whats up with the glitchy TIE??? Is there something I need to fix?
Overall it seems like the fixed helped alot. Now to just nail down the tractor and cargo issues. If anyone has any ideas please let me know.
The main problem I am having is I don't know if these were ever meant to be in-game, so I am pretty much making everything from ground up scavaging what I can from files At least most of it works right hehe.
Well, in time everything will be worked out..also...for those who want to play on my server...I have a special treat to show all of you )) It's a new ship I put in, kind of put it in for admins of a server I think you all should recognize this one ;p
Hehe, putting babylon 5 ships in was alot easier then I thought
SO you have some choices, I could have all the baby 5 ships in, but that would mean putting off sectors planets, mission, and other stuff while I work all the kinks out with that.
Let me know what you all want to do, I'm fairly flexible.
Part of the Freelancer SDK Team
http://www.homebs.com/flsdk/
Tutorials, Utilties, Mods, and much more.
Edited by - Reynen on 28-04-2003 06:10:26
Edited by - Reynen on 28-04-2003 06:12:37
Yes it does have the shadow beam and 2 shadow torpedos
I use this to "police" up the area hehe. It can take out a nomad deathbringer like it was made out of paper. Like I said I was making is special to only server admins It does have it's disadvantages
Not invulnverable either. You can click on the ship in-game and see it for yourself.
I will put a stop to that thruster abuse. I was hopeing to avoid stuff like that. It's an easy fix. I will increase the thuster capacity for the higher ships and increase the thruster usage for the large thruster so regular ships cannot use them
Ex: Cruiser thsuter capcity at 5000, make it consume 1100 use a sec
You will be able to use it for 5 seconds on a cruiser while if someone mounts this on a regular ship since it uses 1100 and they only have a max of 1000 capacity, they will not even be able to fire it hehe.
I will add this when I get back. Off to bed, I will be back Wednesday.
Part of the Freelancer SDK Team
http://www.homebs.com/flsdk/
Tutorials, Utilties, Mods, and much more.
Edited by - Reynen on 28-04-2003 06:51:14
I use this to "police" up the area hehe. It can take out a nomad deathbringer like it was made out of paper. Like I said I was making is special to only server admins It does have it's disadvantages
Not invulnverable either. You can click on the ship in-game and see it for yourself.
I will put a stop to that thruster abuse. I was hopeing to avoid stuff like that. It's an easy fix. I will increase the thuster capacity for the higher ships and increase the thruster usage for the large thruster so regular ships cannot use them
Ex: Cruiser thsuter capcity at 5000, make it consume 1100 use a sec
You will be able to use it for 5 seconds on a cruiser while if someone mounts this on a regular ship since it uses 1100 and they only have a max of 1000 capacity, they will not even be able to fire it hehe.
I will add this when I get back. Off to bed, I will be back Wednesday.
Part of the Freelancer SDK Team
http://www.homebs.com/flsdk/
Tutorials, Utilties, Mods, and much more.
Edited by - Reynen on 28-04-2003 06:51:14
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