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***Sol System BETA, UPDATED***
Here you can announce your own Freelancer MOD and find information about the different available packages!
58 posts
• Page 3 of 4 • 1, 2, 3, 4
download it here:
www.geocities.com/dragonpatriarch/blackhole.zip
(just rename it .zip.flmod , i was in a hurry and forgot to :p )
this is what it looks like:
<script>
<header name="Black Hole Mod">
<scriptversion>
1.0
</scriptversion>
<author>
Dracon, Nephilim, IGx89
</author>
<modurl>
http://lancersreactor.com/t/forum/topic ... orum_ID=18
</modurl>
<description>
Puts a black hole into the New York system!
</description>
</header>
<data file="data\solar\solararch.ini" method="append">
<source>
[Solar
nickname = Blackhole_Sphere
type = PLANET
DA_archetype = solar\blackhole\blackhole_core.3db
material_library = solar\blackhole\blackhole.txm
solar_radius = 3000
mass = 1000000000000
[Solar
nickname = Blackhole_Well
type = PLANET
DA_archetype = solar\misc\blackhole.3db
solar_radius = 100000
mass = 1000000000000
</source>
</data>
<data file="data\universe\systems\Li01\Li01.ini" method="append">
<source>
[Object
nickname = BlackHole1
pos = -39020, 0, -22925
rotate = 0, 0, 0
ambient_color = 0, 0, 0
archetype = Blackhole_Sphere
ring = Zone_BH, solar\blackhole\bh.ini
spin = 0, -1, 0
[Object
nickname = BlackHole2
pos = -39020, 0, -22925
rotate = 0, 0, 0
ambient_color = 0, 0, 0
archetype = Blackhole_Well
spin = 0, -1, 0
[zone
nickname = Zone_BH
pos = -39020, 0, -22925
rotate = 0, 0, 0
shape = ring
size = 3000, 700, 200
sort = 99.500000
</source>
</data>
</script>
try that
www.geocities.com/dragonpatriarch/blackhole.zip
(just rename it .zip.flmod , i was in a hurry and forgot to :p )
this is what it looks like:
<script>
<header name="Black Hole Mod">
<scriptversion>
1.0
</scriptversion>
<author>
Dracon, Nephilim, IGx89
</author>
<modurl>
http://lancersreactor.com/t/forum/topic ... orum_ID=18
</modurl>
<description>
Puts a black hole into the New York system!
</description>
</header>
<data file="data\solar\solararch.ini" method="append">
<source>
[Solar
nickname = Blackhole_Sphere
type = PLANET
DA_archetype = solar\blackhole\blackhole_core.3db
material_library = solar\blackhole\blackhole.txm
solar_radius = 3000
mass = 1000000000000
[Solar
nickname = Blackhole_Well
type = PLANET
DA_archetype = solar\misc\blackhole.3db
solar_radius = 100000
mass = 1000000000000
</source>
</data>
<data file="data\universe\systems\Li01\Li01.ini" method="append">
<source>
[Object
nickname = BlackHole1
pos = -39020, 0, -22925
rotate = 0, 0, 0
ambient_color = 0, 0, 0
archetype = Blackhole_Sphere
ring = Zone_BH, solar\blackhole\bh.ini
spin = 0, -1, 0
[Object
nickname = BlackHole2
pos = -39020, 0, -22925
rotate = 0, 0, 0
ambient_color = 0, 0, 0
archetype = Blackhole_Well
spin = 0, -1, 0
[zone
nickname = Zone_BH
pos = -39020, 0, -22925
rotate = 0, 0, 0
shape = ring
size = 3000, 700, 200
sort = 99.500000
</source>
</data>
</script>
try that
i would think the mars base would look like planet pittsburg
or maybe something like ghosts of mars, hey the game's story took enough from the movie already. i also notices that the orbital spa & cruise liner Hawaiii in sigma19 looked awefully like flohston paradise in the fifthe element.
by the way, i can probably make a few ship models to sell in your system email me, we'll talk. my email adress is [email protected]
or maybe something like ghosts of mars, hey the game's story took enough from the movie already. i also notices that the orbital spa & cruise liner Hawaiii in sigma19 looked awefully like flohston paradise in the fifthe element.
by the way, i can probably make a few ship models to sell in your system email me, we'll talk. my email adress is [email protected]
It still looks very weird: http://www.usaezhost.com/site/igx89/screen1.jpg
uhhh, thats like RIGHT next to a tradelane, which could screw it up, just remember, the well is HUGE (like 100k in diameter) and the blackhole jooks VERY wierd when u get within 20k of it, btw, the huge vortex can only be seen from one side, from the other it looks screwed up, try fliping it 180 degrees, and moving it farther away from any objects
heres a zip of all MY blackhole files, the blackhole_core.3db(the sphere) goes in the blackhole folder, and blackhole.3db(the well) goes in the misc folder.
ww.geocities.com/dragonpatriarch/blackholefiles.zip
heres a zip of all MY blackhole files, the blackhole_core.3db(the sphere) goes in the blackhole folder, and blackhole.3db(the well) goes in the misc folder.
ww.geocities.com/dragonpatriarch/blackholefiles.zip
[Object
nickname = BlackHole1
pos = -39020, 0, -60925
rotate = 0, 0, 0
ambient_color = 0, 0, 0
archetype = Blackhole_Sphere
ring = Zone_BH, solar\blackhole\bh.ini
spin = 0, -1, 0
[Object
nickname = BlackHole2
pos = -39020, 0, -60925
rotate = -45, 0, 0
ambient_color = 0, 0, 0
archetype = Blackhole_Well
spin = 0, -1, 0
[zone
nickname = Zone_BH
pos = -39020, 0, -60925
rotate = 0, 0, 0
shape = ring
size = 3000, 700, 200
sort = 99.500000
here it is, , ill have the screenshot in 1 min
SCREENSHOTS:
www.geocities.com/dragonpatriarch/fl06.jpg
www.geocities.com/dragonpatriarch/fl07.jpg
www.geocities.com/dragonpatriarch/fl08.jpg
Edited by - Dracon on 13-04-2003 04:28:51
nickname = BlackHole1
pos = -39020, 0, -60925
rotate = 0, 0, 0
ambient_color = 0, 0, 0
archetype = Blackhole_Sphere
ring = Zone_BH, solar\blackhole\bh.ini
spin = 0, -1, 0
[Object
nickname = BlackHole2
pos = -39020, 0, -60925
rotate = -45, 0, 0
ambient_color = 0, 0, 0
archetype = Blackhole_Well
spin = 0, -1, 0
[zone
nickname = Zone_BH
pos = -39020, 0, -60925
rotate = 0, 0, 0
shape = ring
size = 3000, 700, 200
sort = 99.500000
here it is, , ill have the screenshot in 1 min
SCREENSHOTS:
www.geocities.com/dragonpatriarch/fl06.jpg
www.geocities.com/dragonpatriarch/fl07.jpg
www.geocities.com/dragonpatriarch/fl08.jpg
Edited by - Dracon on 13-04-2003 04:28:51
Great mod, just a few things.
The biggest thing would have to be that there are actually 10 planets not 9 (I am currently wainting for confirmation from Astronomy professors about this but I'm pretty sure there are 10)
2) Trade lane Earth --> Mars, the rings are way to close, unless there was a reason for this.
3) It would be cool if you could get Neptune in its correct orbit. I.E on same plane as the rest of the planets
4) The black hole that you are trying to add, you should put it in the center of the galaxie (That's what's thaought to be there anyways)
If you have any questions just e-mail me, I will try to answer you.
You may live today, but you will die tomorrow.
Edited by - MadWacker on 13-04-2003 06:34:55
The biggest thing would have to be that there are actually 10 planets not 9 (I am currently wainting for confirmation from Astronomy professors about this but I'm pretty sure there are 10)
2) Trade lane Earth --> Mars, the rings are way to close, unless there was a reason for this.
3) It would be cool if you could get Neptune in its correct orbit. I.E on same plane as the rest of the planets
4) The black hole that you are trying to add, you should put it in the center of the galaxie (That's what's thaought to be there anyways)
If you have any questions just e-mail me, I will try to answer you.
You may live today, but you will die tomorrow.
Edited by - MadWacker on 13-04-2003 06:34:55
58 posts
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