**Project** : Tradewars like Modification
When I first heard of Freelancer I was thinking along the lines of Tradewars (anyone still play this?) and though how cool it would be to actually have player owned planets, with "Citadels", Mine fields, Randomly generated Universes (ala TW & Allegiance), various classes of vessels, "banks" to deposit money, "Corporations" instead of groups, etc,. Basically Tradewars using the Freelancer engine. How many others think the Tradewars would kick but using the Freelancer engine?
Given the apparent editability of this game I imagine creating an application to generate a random Universe is becoming more and more accessible. This is something I plan to look into as I get a better understanding for how the Freelancer universe is glued together.
I imagine Mine Fields and concievably player owned planets are possible. Banks and corporations probably aren't considering the requirement to put these in would be more of application support and not simply .ini editing. We know we can change what ships are purchasable, costs, hard point data, etc,. Heck, as it stands, other than the 3D Hulls we can basically build our own ships. In the future I imagine we'll be able to hack in our own models for ships and new weapons.
Thoughts?
-V