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The almighty Vesuvias.
The general place to discuss MOD''ing Freelancer!
67 posts
• Page 4 of 5 • 1, 2, 3, 4, 5
Yeah, I'm warming up to it. It's hard to capture the look in two screenshots tho. I've replaced the last pair, should give a better impression.
Slight tangent: now the bridge sticks out like a sore thumb again, those textures just don't measure up to the rest of the ship's skin.
Edited by - Nephilim on 31-10-2003 23:37:13
Slight tangent: now the bridge sticks out like a sore thumb again, those textures just don't measure up to the rest of the ship's skin.
Edited by - Nephilim on 31-10-2003 23:37:13
The bridge uses the same skin for all the variations. Based off the original WC capships, the bridge is always black or dark for some reason. It's like those blue things on the bottom. All the capships in WC4 had them but damned if I know why or what they are. Just keeping the model to specs.
So far, the stats..
25 turrets that fire green bolts that do 50/50 damage. (class 1-9)
2 Torpedo Launchers
Top speed: 80
Cruise Speed: Universal Constant
No thrusters.
Heavy Freighter shields (I think)
Custom long range tractor beams, extra long range scanners, engine and powerplant.
Lots of lights.
The sur (hit detection) file of the Rheinland battleship (hahaha, not even close in size)
A fighter compliment of 400 (I wish)
Currently it bearly fits through a travel gate and has a 50% chance of getting stuck in a system gate and for some reason it will only orbit around jump holes.
Any suggestions on those last 2 that don't involve shrinking it?
So far, the stats..
25 turrets that fire green bolts that do 50/50 damage. (class 1-9)
2 Torpedo Launchers
Top speed: 80
Cruise Speed: Universal Constant
No thrusters.
Heavy Freighter shields (I think)
Custom long range tractor beams, extra long range scanners, engine and powerplant.
Lots of lights.
The sur (hit detection) file of the Rheinland battleship (hahaha, not even close in size)
A fighter compliment of 400 (I wish)
Currently it bearly fits through a travel gate and has a 50% chance of getting stuck in a system gate and for some reason it will only orbit around jump holes.
Any suggestions on those last 2 that don't involve shrinking it?
When this thread first started I peeked in every once in a while. But now that I have looked again all I can say is ..................................
..............................
..............................
.........................I'm speechless!!!!
That is so superbly fantasticly cool!!
Are you coming out with a flashpack as a weapon against it?
Sir Spectre
... No more signature.
Edited by - Sir Spectre on 03-11-2003 09:49:48
..............................
..............................
.........................I'm speechless!!!!
That is so superbly fantasticly cool!!
Are you coming out with a flashpack as a weapon against it?
Sir Spectre
... No more signature.
Edited by - Sir Spectre on 03-11-2003 09:49:48
67 posts
• Page 4 of 5 • 1, 2, 3, 4, 5
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