Edit: oh, one more thing: would you happen to have higher resolution (512x512 or preferably 1024x1024) source files? I ask because Milkshape's texture editor automatically downsizes each image to 256x256, which means I often have to scale up to map a face accurately - blurs the edges of individual textures and makes it harder (sometimes nearly impossible) to identify them.
Edited by - Nephilim on 31-10-2003 23:43:45