@vrml:
To edit your ship in MP, you need to open mpnewcharacter.fl available in the EXE folder. You will see this:
%PACKAGE%
You need to comment that out and put in all your own stuff, for example, heres mine:
;%PACKAGE%
ship_archetype = silverfish
equip = ge_s_scanner_01, internal, 1
equip = ge_s_tractor_01, internal, 1
equip = co_elite2_power01, internal, 1
equip = ge_pf_engine_01, internal, 1
equip = FastSmallRed, HpRunninglight01, 1
equip = LargeWhiteSpecial, HpHeadlight01, 1
equip = LargeWhiteSpecial, HpHeadlight02, 1
equip = shield01_mark02_lf, HpShield01, 1
This gives you a Silverfish (by Skystalker) with no guns or thruster, I'm cruel
Obviously you can change all of the above, its a big like setting out ship packages but instead of addon = its equip =.
To change the locked jumps, check initialworld.ini:
[locked_gates
locked_gate = 2541540999 ;Iw03_to_Li01 ;Iw03_to_Li01
locked_gate = 2963174661 ;Li01_to_Iw03 ;Li01_to_Iw03
npc_locked_gate = 2963174661 ;Li01_to_Iw03
npc_locked_gate = 2541540999 ;Iw03_to_Li01
If you delete both of these then your gates should open, its worked for me anyway
Hope that helped
