Right. No more discussing it .
@Locutus/Phoenix: I got the textures working, but I had to convert all *cough* 54 of them to .tga's using Photoshop. I only finished one ship in an hour. The next few should be better though; I've got my plan set now.
Locutus: I'll email you when I've finished the ships.
EDIT: Having trouble texturing the Regal. The Enterprise B is in game, but some of its textures are off.(not as much though). and when you bump into something you get tossed halfway across the system...(I got flung 120m away from manhattan by hitting a ship at cruise speed
) I seem to be cursed when it comes to texturing. I can code, ad HP's, export cmp's, resize surs, but no, when it comes to textures, I am cursed.
EDIT: And, I can't open any of the Miranda class vessels. I think they have too many polys for MS3D to handle...
Edited by - Xen()morph on 5/5/2006 5:30:15 PM
Edited by - Xen()morph on 5/5/2006 5:53:17 PM