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External Cargo

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Post Thu Oct 20, 2005 4:55 am

External Cargo

I would like to know if it is possible to create an external cargo commodity.
( A commodity that is tractored to the outside of a ship, like the large crates on a train )

Post Thu Oct 20, 2005 8:16 am

Yes. See the Cargo Pod implementation that I put into XML Toolkit Mod, 1.2.

Post Fri Oct 21, 2005 3:44 am

the cargopod in the hauler package you mean? i believe he's asking how to make a commodity attach a cargopod to the ship. i've figured out how to enable it correctly - stock FL used pods in the loadouts with the cargo, presumably so you could target the pods - however the pod_appearance entries in commodities aren't useless, they tell freelancer to attach the pods when ini coded hardpoints are available - but, cargopods only auto-attach to npc freighters but they will drop cargo on player ships too

the correct code for ship cargo hp's is:
hp_type = hp_cargo_pod, HpCargo01, HpCargo02 etc

attach that to all the transports etc and remove the pods from their loadouts, hope that helps

Post Fri Oct 21, 2005 10:07 am

To clearify, I am wanting to have one certain commodity tractor to the otside of a ship. I was hoping to have the commodity be seen in its own form not as a pod. Its a very large commodity. There is only one ship that will be able to carry the commodity because of its size.

Post Fri Oct 21, 2005 7:17 pm

A giant space towtruck?

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