Fri Oct 21, 2005 3:44 am by Cold_Void
the cargopod in the hauler package you mean? i believe he's asking how to make a commodity attach a cargopod to the ship. i've figured out how to enable it correctly - stock FL used pods in the loadouts with the cargo, presumably so you could target the pods - however the pod_appearance entries in commodities aren't useless, they tell freelancer to attach the pods when ini coded hardpoints are available - but, cargopods only auto-attach to npc freighters but they will drop cargo on player ships too
the correct code for ship cargo hp's is:
hp_type = hp_cargo_pod, HpCargo01, HpCargo02 etc
attach that to all the transports etc and remove the pods from their loadouts, hope that helps