heehee roc that's very funny
. BTW jacob--good idea to make people do this stuff now as opposed to at the END of the rpg. (hint CYOF 1...grrr
)*
ok, so here's my character info:
Name : Orion van Haalein
Age : 19
Position : Hessian Lord in Chief, head of the Red council**
Faction : Red Hessians
Playing Style : Haalein symbolizes in his actions the pinnacle of the contradiction Hessians have become known for in the past centuries. In his personal life, he is described as a moral, thoughtful person. No trace of this remains when the Hessian leader is seen in battle. In the true manner of the German-Russian hybrid he is, his strategy is that of offensive attack at any cost. Paying no attention to morals in battle, Haalein is ultimately only concerned with the result of a decisive attack. He takes great care, however, to pay attention to his bases' defensive capabilities, often masking them in nebulas and asteroid fields. Haalien prefers to use subtlety in politics (another contradiction to his thoughts towards battle), and refuses to trade overly much, rather constructing his own bases in resource-rich systems or attacking one in that system.
Possible Allies : Outcasts, Kusari, Bundschuh, LWB, Unioners, Corsairs, GMG***, Bretonia
Possible Enemies : Rhineland, GMG***, IMG, Kruger, Daumann, BHG, Zoners, Blood Dragons, GC
History : The young Orion van Haalein shocked the Hessian Underground when he volunteered himself to take over a missing seat in the Council at only 15, the former head of which had been hitting the booze a little too hard. Haalein had already proved himself in battle after conducting attack after attack on Solarius, resulting in the station's current vulnerability and deficiency. It became clear that the young man was a brilliant strategist, and although rash the Hessian faction grew tremendously under his reign. The last term he served on the council every public move he made was in preparation for the ultimate storm upon his enemies as he percieved it. Now having been not only re-elected but chosen to become the next Head of the Red Council, Haalein has every plan to put his preparations into action and bring screaming death upon those who oppose him. Orion is hailed constantly as shockingly ending the age-long war with the Corsairs, even resulting in what now seems like an alliance and a creation of a new league. (This move of course must be credited fully to Triyun as well, who put the deal forward). Haalein is haunted by the cruelty and cold capitalism of Rhineland and its corporations. His dream, inspired by the Corsair leaders, is to once and for all begin an alliance of the 3 strongest criminal factions in Sirius, and begin the creation of the Pirate's League, which would then bring down screaming death upon Rhineland and her corporations.
Haalein is ready to discuss relations with any other criminal factions--Rogues, Xenos, and Hackers--except for Bretonian criminals, as the idyllic life of Bretonia has long been admired by the Hessians. Ultimately, his dream is to conquer .
*I plan to play more with the faction than with the character, just so you all know.
**I made all that up.
***depending on which way the faction chooses to swing, we could be allies or enemies.
Edited by - [ACWilde on 12/18/2004 5:13:28 PM