Ship crash when reload
here is my problem:
1.im export 3 files by MilkShape 3D, Ship.CMP/Ship.MAT/Ship.SUR. and edit the Hard Point by HardCMP. resize the Ship.CMP(scale all by 150) and Ship.SUR by FLModelTool. In the game, i launch to space, What never happened, but when i use F1 to reload this character the FLServer crash.
2.i have Ship.CMP Ship.MAT, and copy a .sur from original game, resize the .sur and start the game,launch is successful, reload in space is successful, but if i use F1 to reload at launching(LaunchCam showing your ship launch out from base), the Freelancer crash. im restart the game and reload the character, the Freelancer crash too. but if i use IFSO move the character to a base and relaunch to space Freelancer will not crash.
3.if i UnMount all the equipment like gun /turret /torpedo /shield /etc and launch my new ship on a planet, it will be launch to faraway places. but Station looks normal.
the Model from original game is works good. i don't known how to fix the problem.
<pre><font size=1 face=Courier>
IN SHIPARCH.INI
;special_player_my_battleship
[Ship
ids_name = 500020
ids_info = 510064
ids_info1 = 510065
ids_info2 = 66608
ids_info3 = 510066
ship_class = 2
nickname = special_player_my_battleship
LODranges = 0, 999999, 999999, 999999, 999999
msg_id_prefix = gcs_gen_commodity_hullpanels
mission_property = can_use_berths
type = FREIGHTER
DA_archetype = Ships\mymod\myship\ship.cmp
material_library = Ships\mymod\myship\ship.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
cockpit = Cockpits\playersship\playersdreadnaught.ini
mass = 3000.000000000
linear_drag = 1.000000
explosion_arch = explosion_rh_battleship
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
camera_offset = 130, 570
max_bank_angle = 2
camera_angular_acceleration = 0.250000
camera_horizontal_turn_angle = 2
camera_vertical_turn_up_angle = 2
camera_vertical_turn_down_angle = 2
camera_turn_look_ahead_slerp_amount = 0.100000
steering_torque = 550000.000000, 550000.000000, 550000.000000
angular_drag = 2550000.000000, 2550000.000000, 2550000.000000
rotation_inertia = 550000.000000, 550000.000000, 550000.000000
nudge_force = 30000.000000
strafe_force = 30000
nanobot_limit = 600
shield_battery_limit = 650
hold_size = 3000
hit_pts = 999000
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 25
shield_link = l_freighter_shield01, HpMount01, HpShield01
hp_type = hp_freighter_shield_special_10, HpShield01
hp_type = hp_freighter_shield_special_9, HpShield01
hp_type = hp_freighter_shield_special_8, HpShield01
hp_type = hp_freighter_shield_special_7, HpShield01
hp_type = hp_freighter_shield_special_6, HpShield01
hp_type = hp_freighter_shield_special_5, HpShield01
hp_type = hp_freighter_shield_special_7, HpShield01
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09, HpTurret10, HpTurret11, HpTurret12, HpTurret13, HpTurret14, HpTurret15, HpTurret16, HpTurret17, HpTurret18, HpTurret19, HpTurret20, HpTurret21, HpTurret22, HpTurret23, HpTurret24, HpTurret25
hp_type = hp_mine_dropper, HpMine01, HpMine02, HpMine03, HpMine04, HpMine05, HpMine06, HpMine07, HpMine08, HpMine09
hp_type = hp_countermeasure_dropper, HpCM01
IN ENGINE_EQUIP.INI
;special_player_my_battleship_engine
[Engine
nickname = special_player_my_battleship_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.300000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
IN GOODS.INI
;special_player_my_battleship
[Good
nickname = special_player_my_battleship_hull
category = shiphull
ship = special_player_my_battleship
price = 6099998
ids_name = 00
item_icon = Equipment\models\commodities\nn_icons\li_dreadnought.3db
[Good
nickname = special_player_my_battleship_package
category = ship
hull = special_player_my_battleship_hull
addon = ge_s_scanner_01, internal, 1
addon = ge_s_tractor_01, internal, 1
addon = infinite_power, internal, 1
addon = special_player_my_battleship_engine, internal, 1
addon = CPUCore_parts, internal, 26
addon = mine02_mark04, HpMine01, 1
addon = mine02_mark04, HpMine02, 1
addon = mine02_mark04, HpMine03, 1
addon = mine01_mark05, HpMine04, 1
addon = mine01_mark05, HpMine05, 1
addon = mine01_mark05, HpMine06, 1
addon = mine02_mark05, HpMine07, 1
addon = mine02_mark05, HpMine08, 1
addon = mine02_mark05, HpMine09, 1
addon = li_battleship_turret04, HpTurret01, 1
addon = li_battleship_turret04, HpTurret02, 1
addon = li_battleship_turret04, HpTurret03, 1
addon = li_battleship_turret04, HpTurret04, 1
addon = li_battleship_turret01, HpTurret05, 1
addon = li_battleship_turret01, HpTurret06, 1
addon = li_battleship_turret02, HpTurret07, 1
addon = li_battleship_turret02, HpTurret08, 1
addon = li_battleship_turret04, HpTurret09, 1
addon = li_battleship_turret04, HpTurret10, 1
addon = li_battleship_turret04, HpTurret11, 1
addon = li_battleship_turret04, HpTurret12, 1
addon = li_battleship_turret01, HpTurret13, 1
addon = li_battleship_turret01, HpTurret14, 1
addon = li_battleship_turret02, HpTurret15, 1
addon = li_battleship_turret02, HpTurret16, 1
addon = li_battleship_turret01, HpTurret17, 1
addon = li_battleship_turret01, HpTurret18, 1
addon = li_battleship_turret02, HpTurret19, 1
addon = li_battleship_turret02, HpTurret20, 1
addon = li_battleship_turret02, HpTurret21, 1
addon = li_battleship_turret02, HpTurret22, 1
addon = li_battleship_turret02, HpTurret23, 1
addon = li_battleship_turret02, HpTurret24, 1
addon = li_battleship_turret02, HpTurret25, 1
addon = shield01_mark10_fr, HpShield01, 1
</font></pre>
Edited by - Nieckey on 2/9/2007 3:54:08 AM