Argh,
I'm curious about something.. you say "the centerpoint of the cube is the "base" of any weapons" ... "cube"?? why a cube???... Why not simply a triangle? flat on one plane.. (normally x or y or a combination) one poly, 3 vertex's against 12 polys and 36 vertex's?
Single face hardpoints work fine for me and since the centre of the hardpoint is the x,y,z co-ordinates values that are needed then additional faces are not needed..
Harrier
I'm curious about something.. you say "the centerpoint of the cube is the "base" of any weapons" ... "cube"?? why a cube???... Why not simply a triangle? flat on one plane.. (normally x or y or a combination) one poly, 3 vertex's against 12 polys and 36 vertex's?
Single face hardpoints work fine for me and since the centre of the hardpoint is the x,y,z co-ordinates values that are needed then additional faces are not needed..
Harrier