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Ship inport to FL PROBLEM

Here you can discuss building custom ships, texturing and 3D modeling in Freelancer

Post Thu Feb 24, 2005 7:49 am

Ship inport to FL PROBLEM

j0



i want to inport the ship above....but it won't work.
i did the drizzt tutorial, downloaded a few programms to make shure i dindn't do anything wrong, but it still wont work!!

could some help out?!
if some will help out i can send u all the nessesary files

PS. sorry for my language (i'm a Dutch guy u know )

Post Thu Feb 24, 2005 7:57 am

go ahead and email me the model and texture files, I'll see what I can do to get it in as a cmp/mat combination for you. my email is in my profile.

Chris Bates
Modeler/scripter,
Stargate Ship Mod-TC

Post Thu Feb 24, 2005 10:35 am

if you're using milkshape, best to get the CMP exporter and MAtexporter and put them in your Milkshape folder. Sorry but i have no links for the files on TLR but they are there. Or if ya want to contact me i can get them to you with no hassle!

they wanted my signature but i couldn't get my pen ink to stay on the screen

Post Thu Feb 24, 2005 2:06 pm

Yes i did used milkshape after i used 3d Studio MAX.
i exported to the CMP and MAT, but the problem was to inport it in FL.
i allready did a try to inport my ship in FL but when i started, my FL won't start anymore.
and when i put the backup on FL he did just fine

j0...d0 u 5p34k 1337?!

Post Thu Feb 24, 2005 3:23 pm

sounds like a coding problem or something missing! Drizzts ship tutorial should help you out. it has it all in it HERE . that should help you out. I f you need anything else SEARCH gimme a bell!

Edited by - the_ashened on 2/24/2005 3:27:05 PM

Post Fri Feb 25, 2005 2:40 am

i did use it....again...but i still got the same error

j0...d0 u 5p34k 1337?!

Edited by - Sentinel3dsm on 2/25/2005 2:40:24 AM

Post Fri Feb 25, 2005 2:48 am

Aw btw....cjabates did u got the mail with the CMP and Mat files?

j0...d0 u 5p34k 1337?!

Post Fri Feb 25, 2005 4:48 am

if ya want email it to me also. but if Cj is on it then

Post Fri Feb 25, 2005 7:15 am

yeah, I got it and I sent you a reply asking for a little more information. I should be able to finish the coding for you over the weekend.

Post Mon Feb 28, 2005 7:55 am

Yup...i made a few changes (engines and mass)
I THANK U VERRY MUCH!!!

Thunder Cross

Edit: Linked for Dial-uppers Para


j0...d0 u 5p34k 1337?!

Edited by - Sentinel3dsm on 2/28/2005 7:56:11 AM

Edited by - Sentinel3dsm on 2/28/2005 7:56:31 AM

Edited by - parabolix on 3/1/2005 3:04:39 PM

Post Mon Feb 28, 2005 9:45 am

You're welcome.

If you don't mind a little nit-picking, you're missing a few faces in your model. If you look at the screenshot you posted, you can see the engine flames through the space right behind the "intakes." It is a nice model, though.

Post Tue Mar 01, 2005 5:40 am

What was the problem with it that it wouldn't show up........just for troubleshooting purposes

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