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Ship import

Here you can discuss building custom ships, texturing and 3D modeling in Freelancer

Post Tue Feb 15, 2005 1:48 pm

Ship import

Well Finally got my R-type ship completed and ready to be thrown into freelancer. would any one be willing to help me out? the specs are as follows

R9 - 4,456 poly's
One 1024 x 1024 texture

would anyone help me out. I believe argh if he's still around, he's the one who told me to go ahead and get it skinned.

here's a shot (big ball not included for FL)

Click here

Post Fri Feb 18, 2005 6:48 am

That bad huh?

Post Fri Feb 18, 2005 8:00 am

Nope, its GREAT!!
The thing is, there are tutorials all over the place for exporting ships into the game. Now, I'm rubbish at all of the artistic stuff, im a coder otherwise, I'd help. I really think that you should read the tuts on this as just letting this ship goto waste would be a crime.

Sorry.

Post Fri Feb 18, 2005 4:33 pm

I have tried the basic ship tutorial by drizzt. And I simply can't get it to work, I have made a .cmp and .mat file already if you know how to code it, would you be able to help me?

Post Fri Feb 18, 2005 11:03 pm

Sure, if you have the cmp and mat files, I can help you now
Send me an email and we'll arrange something

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