Wed Oct 13, 2004 4:47 am by crawfu
Ok...Finally got Milk Shape to work on my system, now to other questions. In Drizzt's tutorial, it lists various Hardpoint Types. Does anyone know if you can create a new type... say Hp/Fixed/HpMisc or Hp/Fixed/HpUpgrades to be used in place of the system set up in the Freelancer: The Next Generation mod by Starfyre Studios, where you mount the upgrade in a free weapon slot? Has anyone tried stacking actual shields/thrusters/etc... on a ship to see what happens? Can the weapons, tractor,scanner, and/or thruster be "upgraded" with the mounting of an equip item and if so, what needs to be entered for the item in equip.ini? Can the single player storyline, including the "beginning of a new game" intros, be totally redone with or without the oftimes tedious "story" dialogue and animation sequences; making the single player game more like a multiplayer game without the multiplayer? Basically, I am looking to totally redo the game for myself primarily as I may be going back to a dial-up connection in a few months instead of DSL, which I have right now. If someone else is interested, then they are welcome to use it when I am through with it. I just don't know if I will be able to provide any support as I am relying heavily on ground-breaking done by others just to try and get up to speed. I am also interested in creating animated ship models, if possible, as well as using destroyable textures, say for example, giving the effect of a Star Trek style shieldthat absorbs damage, then gives way, allowing shots to reach the hull. It would be transparent, in an oval shape around the ship. When shots hit it, it will look like they are hitting a shield, and when it gets destroyed, shots would actually hit the hull.