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Privateer: The Reckoning mod v2.0

Here you can find news, get help and comment about the Privateer / Wing Commander Total Conversion called ?Privateer: The Reckoning? and accompanying Mods

Post Fri Apr 16, 2004 9:56 pm

lvxoccvlt: Well it kind of worked ... I have part 4 now.

Are you attatching more than one file to the emails? Try mail the two remaining ones seperately.

warzog: CaptainObvious is rim-full, could you send the files to [email protected]?

Post Sat Apr 17, 2004 1:40 am

Bob McDob:
I created a mini-mod called, "The Gemini Sector."
I emailed it to both addresses. It's about half a megabyte.
It has the DLL, Script, Routes, Universe.ini, everything!
I removed most of my naming attempts, except for CMF-A (Br07.)
I can't get it to work, and I give up on it!

Update:
Testing Beta v2.01 (Without the Gemini Sector) for immediate release!
If all goes well, it should be ready this weekend.


Watch your 6!

Post Sat Apr 17, 2004 3:06 pm

I'm tremendously excited to try out this mod, how do I get my hands on this new version of it? Is it going to be on the reactor's downloads page?

Post Sat Apr 17, 2004 8:27 pm

WingC3:
Hopefully, it'll be uploaded this weekend.
(Finally)

Watch your 6!

Post Sat Apr 17, 2004 9:29 pm

Does the version that you intend to upload have all of the features you want, Warzog? Or will it be a release featuring everything that currently works?

Post Sun Apr 18, 2004 1:55 am

Esquilax:
Regretably, only what works.

Items removed so far:
1) Gemini Sector-I've spent 2 months on it, and you boot to desktop after 2 or 3 jumps.
(and it doesn't matter if they're the new systems, or the old FL systems)
2) The Privateer Voice mod-It causes the Donau scene to jump around, and you fail the mission after killing 2 Order ships.
(Every single time, no exceptions.)

On the Chopping Block:
1) The Galaxy-makes FL constantly look for some "material 0" whatever that is.
2) The Tarsus-same as Galaxy, but not nearly as bad.
Until I get a specific error, or if, as I suspect will happen, I end up booting to desktop, they'll stay in.

Annoying, but staying in:
1) Talon's-won't fire missiles.
2) The Orion's turrets won't fire, well, one WILL fire backwards, sometimes.
3) The Demon is invisible when NPC's fly it, but it's okay when the player does!?!!
4) One of the Kilrathi ships has invisible spots on the wingtips.

A note, before I get flamed by creators of affected items listed above:
While the items may work great, by themselves, I've got a 30 mb monster that may have a gazillion errors in it. And, until I get it completely debugged, parts that don't interact well, have to be removed.

Watch your 6!

Edited by - warzog on 4/18/2004 3:04:53 AM

Post Sun Apr 18, 2004 2:49 am

Hi, I'd be happy to help debug, try and fix stuff, since Ive given up with the Talons

What was FL2 and is now ...............*suspense and drum roll* .................... FL: Fallen Universe!!!!

Post Sun Apr 18, 2004 8:15 am

pSYCHO:
Once I've uploaded the mod, I'll take you up on that.
Without the basic 14mb (zipped) mod, it's hard to debug the other sections.
And most of the other sections are under 1mb (zipped.)
The Voice mod is around 3mb (zipped.)


Watch your 6!

Post Sun Apr 18, 2004 2:00 pm

Thanks Warzog. I'll check out the mod as well when it is released, and we'll see how we go.

Post Sun Apr 18, 2004 4:26 pm

Edited by - falcon 2 on 4/21/2004 3:12:53 PM

Post Sun Apr 18, 2004 5:40 pm

A slight problem...
My right arm won't stop shaking.
I'll be off-line a while.

Watch your 6!

Post Sun Apr 18, 2004 6:21 pm

Hope you get better soon. I'll get to work on the Talon and Orion.

Post Sun Apr 18, 2004 8:37 pm

Sorry to hear that Warzog. It's probably just stress; chill!

Post Sun Apr 18, 2004 8:49 pm

Take a long rest Warzog.
I'd rather have you in good health
than have the mod any day.

Post Mon Apr 19, 2004 12:02 am

Thanx, all.
I'm gonna upload what I have.
I haven't run through all of the missions, but they should all work alright.
Had to remove the Tarus and the Galaxy.
Odd coincidence:
I changed the co-ordinates for the Orion to fly to after FP7 bows up.
If you look closely, it's shaking as it flies.
An hour later, my arm started shaking, too.
Wierd!

BTW-Gonna start a new thread for the mod.

Watch your 6!

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