w00t!
glad to see this project alive, when i left freelancer (several months ago), i was hoping to once see a privateer mod. it was quite dead when i left.
all i wanted to say, keep up the good work, this mod could result in the most awesome ive ever seen (and the most wished by me, playing privateer again )
@warzog
you seem to take this stuff a bit too serious.
take your time, no need to hurry or stay awake for more than 24hours *lol*
good to see tolwyn and bob back again.
one more thing, about that story/open issue, some time ago -whew, almost a year- i did a small mod that would open up all jumpholes right from the beginning and removes (resp. sets to 1) the level requirement for all equipment in singleplayer.
you would have to fly the first two missions though to open the jumpholes.
(based on Xerx' mod).
maybe you could think about it.
get it here
keep on going!