Fri Mar 14, 2003 8:27 pm by IG-88
There's no reason to not put in the joystick control. All they need to do is lock the reticule in the center of the screen (which is easy to do). Every other space-flight game since the dawn of computer games has done it this way. It is easy to code and works very, very well.
The developers themselves, in an interview I read, even said that implementing the mouse controls were MUCH more difficult, and that adding joystick support later would be "trivial". They have had joystick support in previous builds, and have removed it before. I'm sure they still have the joystick code laying around. And even if they didn't have the code, it wouldn't take much to implement it.
Adding joystick support would be an easy matter. The developers do not want to do this because they are stubborn, and want people to play the game with the nifty mouse system that was harder for them to implement. Basically - they want you to use the control system that they slaved over to make (and argued about internally as well). I guess they feel like, if they add joystick support, and some gamers use the joystick and have fun playing the game that way, then all of their hard work making the mouse system is ignored, and they must feel like that was a huge waste of time...
I fail to see why removing the joystick, and forcing me to play with an inferior control system that is less fun to play with, is a better solution...