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Freelancer Cargo Computer

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Fri Mar 21, 2003 9:48 pm

About the only thing left that I can think of that would be nice to have is using the cargo space and money available to show total profit.

For example, you have 3300 credits available and a cargo that costs 330 each. You have 80 space available and the destination buys for 390 (60 profit). You could only afford 10 of that item for a profit of 600 credits.

At the same time you have a cargo that sells for 10 credits and buys at 20 credits. You can fit 80 for a profit of 800 credits.

Since you already have the money and cargo space there I assume you've probably been planning that from the beginning, but just in case!

Post Thu Apr 10, 2003 4:51 am

There are still some incorrect prices in the program. Perhaps you should just make it to read the data from fl's files like datastorm does. It would take awhile to start up first time but at least it would be correct. Otherwise your program is very nice, and would be very useful.

Post Fri Apr 11, 2003 5:54 am

The problem is, the secondary lists that you can bring up seem to be correct. Only the main route computing part is messed up. It seems that the true sell price is added to the buy price. There must be a small problem in your code that adds the price you buy for to the sell price. Anyone else have any ideas?

Post Wed Apr 16, 2003 5:13 am

Bump

Hey!!!! Does anyone know where the maker of this program is??? It would be nice if it could be fixed.

Post Wed Apr 16, 2003 12:00 pm

If you could limit an output to about 100 entries? Or to parameter entered somewhere - lets just say I want to see runs that will bring profit bigger then 100 cr on one trade unit. And implement some progress bar to see how much time the computing will take. I just killed prog because I thought it crashed.

I have some more thoughts about your progie but they have to crystalize in my mind.
Anyway great idea, if this could be connected to savegame this will be great.

Regards

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