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What are turrets good for?

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Wed Mar 12, 2003 10:51 pm

What are turrets good for?

(Odd - I posted this, it said it was posted, but it never showed up on the thread list, despite multiple refreshes and other newly appearing threads, so here we go again...)

I'm just getting started in Freelancer so forgive my cluelessness, but what are turrets useful for?

I've seen mention that some freighter might support 3 guns plus 5-6 turrets. I don' tknow much about how turrets work in Freelancer, but I assume:
1) a turret only fires when you are shooting it (ie: they have no auto mode)
2) only the specific turret you are in fires when you shoot (ie: they cannot be slaved together). Or are they?
3) while you are manning the turret, you can't maneuver your ship

Am I incorrect?

I'm just wondering how useful turrets really are? Is having many turrets somehow multiplying your firepower? Is the benefit of turrets enough to offset the fact that you can't maneuver your ship at all while manning the turret?

Post Wed Mar 12, 2003 11:21 pm

Yes, turrets enhance your firepower because they fire along with the regular guns in normal flight. No, they don't fire automatically. No, you can't maneuver while being in turret mode. Also being able to shoot behind you a plus when you need to make a run for it so you can fight off followers, however, the engine kill maneuver makes this advantage sort of obsolete because with engine kill you can turn every ship into a big turret.

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"In all likelihood you're going to die out there. We're all going to die out there, but none of us needs to be reminded of that fact. So you die, you never existed." - Lt. Cmdr. 'Angel' Devereaux

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