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The mighty gods of Irony

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Wed Mar 12, 2003 1:19 am

The mighty gods of Irony

It's true! They find out what you hate the most, then do it to you when you least expect it!

------>I was flying a gunless starflier trying to raise cash for upgrades. I got swarmed by 10 outcasts with cruise disrupters near the NY-Texas jumpgate. I evaded and made it to Texas, where I was again swarmed by outcasts. With a little thruster use, I managed to not get killed, reached the trade lane, and...you guessed it, got lane-hacked by yet ANOTHER swarm of outcasts.

After getting cruise disrupted, stomped, squished, and mutilated, I made it to LPI Sugarland and dropped my cargo, where I made a grand total of 0 credits after repairs. I picked up something or other to trade in NY, and ran back to the jumpgate at full speed. WHAT?! OUTCASTS AGAIN?! I use up every last one of my nanobots and shield batts while buzzing around waiting for some transports to go through, then jump. I'll give you 1 guess as to what was on the other end of the gate.

In the end, I made it back to manhattan with next to no health, and just barely enough cash to trade in the starflier for a rhino.

------>On a different server, I was running back and forth between detroit munitions and sappuro(sp?) station with loads of H-fuel and light arms, trying to get enough cash to replace my pirahna with a barracuda. Running into the high-level lane hackers, outcasts, and other baddies that lurk in Galileo. That part I managed somehow to live through, and breathed a sigh of releif after reaching Kusari turf, which is 100% neutral to me. Then I started getting lane hacked by kusari pirates. Hey, hot tip guys, but you're neutral...of course, they don't fire a shot. They fly right past. WtehF? Why lane-hack someone who you don't want to attack? All in all, what should have been a 40-60 minute round trip became a 2-and-a-half hour drag, thanks to those moronic kusari pirates.

------> While running over to rochester base, I get jumped by a batch of rogues. They die, I reel in the salvage: 2 Drails, a javelin launcher, and a single unit of food rations. I feel happy that I got something off the little goons, and continue on my way. About 3k from the junkers hide-out, I get a "drop the cargo!" message from some random junker in a CSV. Up comes the little screen, and I see what the would-be pirate is demanding. It isn't the 20 or so scrap metals I had mined out of the debris, it was...the lone food ration. Erm, okayeee...I'm right near your base, probably going to sell it there anyway, and I have other cargo that is potentially a hundred times more valuble. But no, he wants the food ration.

So, who has some stories of insanely stupid or over-eager AI players doing what they do best?

Reaper: $200,000,000.
Rockets: $100,000
The look on that pilot's face when you launch a full pod of screamers up his tailpipe: priceless

Post Wed Mar 12, 2003 2:04 am

You know, you dont have to take those trade routes. Pick one thats easier. Oh, and that starflier thing you start out with: it sucks. dont go anywhere with it. One little trick to, when the pirate or whoever tells you to drop your cargo, dont decline or accept. Instead just keep on going to the place you were going, and if the message disappears and the dude says hes gonna kill you or whatever, you should be real far away, so its all good hope this wasnt a spoiler

*If you have a cat and a dog in the same house, will that be a problem? Of course not, you might just have solved world hunger*

Post Wed Mar 12, 2003 2:32 am

Who the hell does anything in this game with no guns? Don't be impatient, wait until you can buy the ship and keep your guns. I've had the neutral-faction-hacking-you thing happen once. I guess one can think of this like such: they have no idea who's coming through that trade lane, they'll destabilize it and hope something juicy falls out.

Post Wed Mar 12, 2003 7:41 am

Who does things with no guns or starfliers?

People who want to do something different.

Sure, I can cruise around in my fully decked out Sabre pwning bad guys, but sometimes it is exciting to see what you can accomplish in an unarmed starflier .

Post Wed Mar 12, 2003 8:07 am

How DARE you invoke me!!!

Seriously, I know what you mean. I've got a lot of that, too. Especially now that I'm done the story (it was SOOO good, and short - it should be an illegal narcotic)

----------------------------------------
I do what I must, when I must...
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-MEMORIAL- Those who turn their backs on history are destined to repeat it, doomed to be conquered by their forgotten enemies. -MEMORIAL-

Post Wed Mar 12, 2003 8:07 am

Dude, even the NPC freighters have turrets =P

Other than that, you should've just hopped back to NY after the first Outcasts battle. Texas is well known for being severely infested with the things...

Post Wed Mar 12, 2003 8:50 pm

Yes, but it's also one of the best places in Liberty for dropping a cargo bay full of water before you get enough cash for something better. And it sure beats the hell out of trying to kill things with your basic Justice I's.

Reaper: $200,000,000.
Rockets: $100,000
The look on that pilot's face when you launch a full pod of screamers up his tailpipe: priceless

Edited by - NukeIt on 12-03-2003 20:50:59

Post Wed Mar 12, 2003 8:57 pm

If someone demands my cargo, I ever-so-nicly turn towards them, look them in the eyes, and open fire. They're sitting ducks. If there are a group, just get close to the leader, blow him to kingdom-come while he's not moving, and his wingmen will push their engines and fly right past you. Once the leader is gone, just run like hell from the guys who are now behind you facing the other way.

Post Wed Mar 12, 2003 9:16 pm

R,

Now that is worthy of being called a "Han-Solo" stunt! LMAO...


Hey (a little off topic) but does anyone know how to disable the damn mission waypoints when you do not want to do the next mission right away...? it is so annoying everytime I leave a station to get that pop up and have the constant shortest path waypoint be computed as a constant reminder to come on back any time as long as its SOON or we'll just keep calling on you til you do...

I did the first 2 missions and traded H-fuel from BB Missouri to West Point Academy (guys shouldn't it have been called "Annapolis Naval Academy" after USNA? USMA or West Point is for the army and mostly infantry... sheesh) Bought a rhino stripped down for trading and made several big runs raking in a whole Wad of credits then buy the heavy fighter with five heavy guns on it with money in the bank and I want to go exploring w/o the constant annoying reminder to come back ... we need you... we really need to use your arse some more... I'm out I told you I am not coming back. We are even steven! I don't car if you have a sexy cyber bod! I've places to go things to do....

Thanks for any help offerred ....
Lynx

Post Wed Mar 12, 2003 9:21 pm

They couldn't very well call it annapolis, as there was an annapolis base in the Perry system in Privateer. Pretty much the same reason there was a Cambridge system instead of Oxford I'd venture

Post Wed Mar 12, 2003 10:00 pm

Mami,

Thanks for your attempt but I don't buy it.

I was born in Portland. Oregon, not Maine... hehe get it?
Thanks for the try though,
Lynx

Post Thu Mar 13, 2003 1:10 am

for the attempt? what was I attempting? heh. That was and remains my opinion I wouldn't doubt someone at EA would have a problem with an Annapolis base, a planet Oxford, and while we're at it, instead of Manhattan call it New Detroit. DA could also call the outworlds things like Beta, Gamma, Delta and Delta Prime instead of Omicron Theta etc.

Of course the training academy in FL wasn't called Annapolis because there is a training academy called Annapolis in Privateer. That remains my opinion anyway heh. There may be more than one Portland (plenty of other cities too off course) but only one Annapolis with a military academy (that I know of anyway)

Edited by - MamiyaOtaru on 13-03-2003 01:13:24

Post Thu Mar 13, 2003 2:42 am

That's an interesting idea. It could certainly be a challenge for those who've done everything else in the game: running trade routes without weapons.

It's been done before, as well: some people on battle.net play Diablo II that way, without equipment.

Edited by - aswang pro on 13-03-2003 02:43:10

Post Thu Mar 13, 2003 1:24 pm

I'm actually enjoying fighting navy defenders in a starflier with 2 justice mk 1 and a lavablade mk 1.

Sorta evens the playing field a little

Post Thu Mar 13, 2003 2:21 pm

Flying anything without an guns is none to bright. Flying A starflier anywhere outside NY isn't bright to start with (without guns is just asking to die). Now complaining about your difficulties just so you can attempt to brag out the side of your mouth is pathetic.

If you've ever tried to hack a trade lane, you would know it's easier to hack first and scan ships later. Why would the AI ships do differently? Also, the AI will hack the trade lanes if a faction hostile with them is in the trade lane with you, you will get hacked for being in the wrong place at the wrong time. Both of these actually make the AI more realistic.

The "drop the random cargo" thing does seem to be a bit of random pick in the code that could be corrected. However, if the AI ALWAYS asked for your most valuable cargo, someone would complain about that too. I think DA made a choice to make it less likey to force you into a fight with a faction you'd rather not open fire on.

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