Not much point in Exploring or ship upgrading
There were different scaners
9 different Combat computers
Different levels of and types armour
faster engines - 5 levels
multiple grades and typs of weapons
Cargo extentions - 5 levels
different ECM computers
Jump Drive
5 different shield generatersect. ect. ect.
Each upgrade was exiting and worth working hard to earn the money for because it actually improved your ship noticably. It took nearly the entire game to be able to afford your dream ship, upgrading little by little as you went. Some parts you had to face danger and travlel very far to find.
That was the driving force that kept the game exciting for me, the reward sytem worked well.
In this game, all the ships fly the same speed and there is not really any noticable difference between the abilities of different ships. heavy fighters have more hardpoints and larger weapons slots, but they all fly the same. Light fighters don't realy have much advantage over heavy except a hardly noticable increased turning rate, all light fighters fly the same too. Upgrades are too few and don't really do much. I waisted $5,000 on a heavy thruster only to find that it didn't even make my ship go faster, longer burn time, yippie skippy!
This game has an enormous game world, enough random missions to keep you going forever, but there is no real incentive to keep going or even play outside the story line. Sure you have many places to visit but no reason to go any where or do anything.
I'm only about 10 hours into the game, level 4. I couldn't wait until I had access to other systems to see if there was anything worth seeing out there. I finally got access to go to the colorado system and there is not really much different about it. It looks basically the same, has the same comodities, the same ships, the same upgrades, all of which I have already seen and have everything I want.
where's the incentive?????
I hope to see mods or patches change this, the game has so much untapped potential.
Piçås0