Make a mission cd for freelancer and put these things in:
Maybe some thoughts can be realized with a mod...
- make ANYTHING destructable. this means once a docking ring is destroyed you cant land anymore, once a trade lane is destroyded youll have to cruise, once a jumpgate is destroyed youll have to use jump holes... maybe in clan war there is an option like "invulnerable home bases" or sth.
- clan war - add the feature to join a faction when joining a multiplayer game. players get ships and equipment very cheap from own faction bases & planets (like the order in campaign). factions can conquer system by eliminating all military ships in the system. when conquered, players will get their factions equipment there as well. once the universe is owned by one faction, the game restarts. maybe some more differences could be added between the factions (e.g. ship speed, ship types, more different ship models, weapon type strength etc.).
- make any ships purchasable - all freighters, gun boats, cruisers and battleships can be purchased by the player. capital ships of course can only be bought at a shipyard. maybe some sort of docking feature would be cool, so friendly players can dock the battleship and control turrets in case of an attack, or start their ship to defend.
- special equipment - add special equipment for each ship type. so you can upgrade your battleship as well as your freighter or gunship
- make more random missions - what about missions like "kill battleship", "attack convoy", "escort transport", "destroy base" (i'm talking of big stations with enough defense), "deliver product x to planet y" ? this wouldnt be a big problem to add, would it ?
Dont get me wrong, this game is great, i was fascinated when playing the campaign, but after finishing the campaign the game is worthless. maybe some of the features can be done with a mod, this would even be greater, or maybe you know any more additions.
Edited by - soul710 on 08-03-2003 23:54:55
Edited by - soul710 on 08-03-2003 23:55:29