Important MessageYou are browsing the archived Lancers Reactor forums. You cannot register or login. |
What the hey and ships to...
This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!
8 posts
• Page 1 of 1
So when you finally have gotten your Titan VHF, what do you do next? You have the best ship in the universe (except for the battleships). Shouldn´t there be pros and cons with ever ship so that you can´t have THE best. Like a heavy ship shouldn´t have the same manuevering capabilities as a lighter one, due to different aspects. This way it would be more about refitting your ship (depending on the situation) and being good at manuevering.
Okay, I was hoping that would be the case. But there must be a configuration that works almost every time. Since there are weapon levels some would be THE best. This kinda gives the game a limit which everyone is out to reach. I think it should be harder to get a hold of the better equipment, than just entering a store that´ll happily sell you anything. Gah, I will play the game some more before I start yapping on about things like this, but there is a certain Earth & Beyond feel to it.
"Learn a man to make fire and he´ll be warm for the day. Put a man on fire and he´ll be warm for the rest of his life" - Unknown
"Learn a man to make fire and he´ll be warm for the day. Put a man on fire and he´ll be warm for the rest of his life" - Unknown
Sure thing Count me in!
Just got me an idea. I would have split the ships into three classes.
<<FIGHTERS>>
The fighters should be small and very manuvereble. No cargo.
<<FREIGHTERS>>
Very clumsy and big ships. Should have automated turrets (maybe a gun in the front). Gigantic cargo holds
<<CRUISERS>>
A blend of freighters and fighters. Should have almost no cargo space though. But they should pack alot of punch. A main gun and maybe some automated turrets.
The battleships should still be there although not manuverable since that would require an enormous crew. Some eq. shouldn´t be allowed on the market and could be earned serving for ex. the Navy. A possible loss of these eq. could be an idea in the case you stop working for the associated faction. Let´s say you decide to explore the universe after been working for the LSF some time. You have just got hold of their space distortion gun, but since you haven´t returned to them in a while they want the gun back. Sure you could refuse but then they would hunt you down and take it anyways. Well well, that´s some of my crazy ideas. Time for some sleep! Peace!
"Learn a man to make fire and he´ll be warm for the day. Put a man on fire and he´ll be warm for the rest of his life" - Unknown
Just got me an idea. I would have split the ships into three classes.
<<FIGHTERS>>
The fighters should be small and very manuvereble. No cargo.
<<FREIGHTERS>>
Very clumsy and big ships. Should have automated turrets (maybe a gun in the front). Gigantic cargo holds
<<CRUISERS>>
A blend of freighters and fighters. Should have almost no cargo space though. But they should pack alot of punch. A main gun and maybe some automated turrets.
The battleships should still be there although not manuverable since that would require an enormous crew. Some eq. shouldn´t be allowed on the market and could be earned serving for ex. the Navy. A possible loss of these eq. could be an idea in the case you stop working for the associated faction. Let´s say you decide to explore the universe after been working for the LSF some time. You have just got hold of their space distortion gun, but since you haven´t returned to them in a while they want the gun back. Sure you could refuse but then they would hunt you down and take it anyways. Well well, that´s some of my crazy ideas. Time for some sleep! Peace!
"Learn a man to make fire and he´ll be warm for the day. Put a man on fire and he´ll be warm for the rest of his life" - Unknown
BRITISH AND COMMONWEALTH COUNTRIES ARE THE BEST, AND WHEN THE GAME COMES OUT I WILL BE THEIR TO DEFEND IT AND WHOEVER ENTERS TRYING TO CONQUER THEY WILL DIE
p.s. any body want to join the bretonic navy contact me and i might make a clan in a server to defend the bretonian systems. contact me at [email protected]
p.s. any body want to join the bretonic navy contact me and i might make a clan in a server to defend the bretonian systems. contact me at [email protected]
8 posts
• Page 1 of 1
Return to Freelancer Discussion