asteroid/debris popping
Its pretty simple : open my documents, my games, freelancer trail, and then the file perfoptions; set asteroids to 5.00. Those were optimal settings for me, but earlier I had the entire debris field on screen at once... so you can go hog wild if you want.
Well, if anyone would like to comfirm this it'd be much appreciated. I also recommend you check your graphics settings and have them set to quality and a little anisotropic filtering may help the visuals too. Maybe I just have my gamma and other settings perfected but I don't recall ever having seen a better looking space combat game. Very nice!
*note other settings that I know change things :
Nebula - if you put this above one the fog is stronger in badlands so you slam into more stuff
Asteroids - put above 1 and more asteroids are rendered at once (above)
Space_dust_details - puts more 'particles' around you so you can double or quadruple the amount of dust you see go by while moving
Guesses:
Suneffect - bigger extensive lens flares
level_of_detail - 'hoping' that has something to do with the distance objects are rendered at because having things just appear on screen annoys me. *
-=Andrew=-
Edited by - sellout b1tch on 27-02-2003 13:11:56