I didn''t like the game. (Review of the full version)
2. Slow and boring: All jobs that I took on at the bar consisted of taking 5 minutes to fly to the waypoint, kill all ship, and then returning to an another bar for another job. There were variations over the wording of the mission, but in the end, all missions were all 'kill them all' missions. Commodity trading was equally boring. Watching my ship fly through trade rings and jump holes for 15 minutes is not my idea of fun.
3. Umm Capital ships? The biggest capital ship in the game is roughly the same size as a GTC Deimos, a cruiser in Freespace 2. (for comparison of size) Now if the odd luck that some of you have played FS2, you will realize that the 'battleships' and 'dreadnaughts' in Freelancer is truly puny. If you were looking forward to gigantic ships, (or even bases) you will be dissapointed.
Capital ship combat is weird. To be blunt, there doesn't seem to be real Capital ship vs Capital ship combat. There definately won't be any such combat if you are free lancing, and all capital ship vs capital ship combat in the main story missions seem to be completely scripted. (ie. the capital ships were taking no damage when they were firing their ugly looking green blobs at each other. You had to destroy the capital ships by yourself)
4. Umm Turrets? The turret mounts on your ship acts exactly like the gun mounts. They fire at your mouse cursor, just like all your gun mounts. They do not have any self-tracking ability. There seems to be something completely missing here.
5. Scale of the world: The planets are about 5 kilometers in radius. Planets are 40 kilometers apart from each other. The planets do not circle the star, but they aren't falling into the star. This makes the entire universe seem like a toy world. Flying around these minature planets gives me a complex.
6. Characters: The characters are all very well animated. Voice acting is also good. But the praise ends there. NPCs seem to have the same voice. All dialogue between them is repititive.
7. Weapons: The entire weapons system is flawed. As the game progresses, I can buy more advanced weapons. But these new weapons behave exactly the same. All of the weapon stats rise, but so do the enemy armor and shield stats, so the overall effect is that nothing changes. From start to end of the game, I am firing the same looking lasers and the same looking (looking? The missiles are EXACTLY the same despite their names) missiles doing the same amount of damage to the enemy ship with respect to their shields and armor.
This game has absolutely no replay value past the single player story. How is the story? The plot started off well in the beginning, but ended up completely ridiculous and silly by the end. Frankly, I thought the 12 hours I spent on this game to finish the single player game was rather wasted.
I didn't like the game at all.