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Can''t play on level 2!!!!!
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That's not fair, you get to level 2 and the game quits out. This game don't come out for another 6 weeks in the UK I hope someone can *hack* this premature end
Of course there is something after that point: getting more and more money. You could trade in the New York System and do random missions without being afraid of getting kicked for hitting the max cash limit.
EDIT: by the way: to remove the cash limit would be the only to afford bribes in the demo and to actually achieve some change in matters of reputation.
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"In all likelihood you're going to die out there. We're all going to die out there, but none of us needs to be reminded of that fact. So you die, you never existed." - Lt. Cmdr. 'Angel' Devereaux
Edited by - Lev Arris on 23-02-2003 02:48:24
EDIT: by the way: to remove the cash limit would be the only to afford bribes in the demo and to actually achieve some change in matters of reputation.
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"In all likelihood you're going to die out there. We're all going to die out there, but none of us needs to be reminded of that fact. So you die, you never existed." - Lt. Cmdr. 'Angel' Devereaux
Edited by - Lev Arris on 23-02-2003 02:48:24
It would still me limited enough without the cashlimit. Remember? There are 50+ systems, as well as 25+ ships, an awful lot of different weapons and equipment and some varieties of random missions and, oh... the rest of the storyline missing in the demo.
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"In all likelihood you're going to die out there. We're all going to die out there, but none of us needs to be reminded of that fact. So you die, you never existed." - Lt. Cmdr. 'Angel' Devereaux
Edited by - Lev Arris on 23-02-2003 02:52:03
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"In all likelihood you're going to die out there. We're all going to die out there, but none of us needs to be reminded of that fact. So you die, you never existed." - Lt. Cmdr. 'Angel' Devereaux
Edited by - Lev Arris on 23-02-2003 02:52:03
I kinda worded that wrongly...I meant that it wouldn't have any of the stuff for Lv2. Though there are those ships which you need to be Lv2 to get...so who knows.
To me, I suppose it's like the demo for that game Future Cop LAPD (ps1)...it was really enjoyable to play, but there was only a 5min time limit. With that game, I just went out and bought it...shame it'll be weeks before I can get FL though.
To me, I suppose it's like the demo for that game Future Cop LAPD (ps1)...it was really enjoyable to play, but there was only a 5min time limit. With that game, I just went out and bought it...shame it'll be weeks before I can get FL though.
Well, the lvl 2 stuff is in the full game. They probably just disabled the lanes out of NY (which is actually still done in the full game for the first part of SP) and put in this thing that stops the game when you're lvl 2. They could then just remove the files that wouldn't be accessed - other system file (music, textures, models etc) They'd have to actually change code in order to take out the ships from the stations.
<@ElectricBrain> TACH IS DEAD! <@Tachyon> am not <@Tachyon> stfu <@ElectricBrain> no u stfu <@Tachyon> no you
<@ElectricBrain> no u <@Tachyon> no you <@ElectricBrain> no u <@Tachyon> NO YOU I WIN
-- Our very fine IRC ops --
<@ElectricBrain> TACH IS DEAD! <@Tachyon> am not <@Tachyon> stfu <@ElectricBrain> no u stfu <@Tachyon> no you
<@ElectricBrain> no u <@Tachyon> no you <@ElectricBrain> no u <@Tachyon> NO YOU I WIN
-- Our very fine IRC ops --
I noticed an interesting thing when looking at the Freelancer directory structures, that the ships all have their own folder, with art and ships stat files all tucked away in them. This should make it pretty easy to manipulate those files, possible even changing the save game file to make the player have another ship. There are also a few ships that are not sold on bases in the demo, but will be available to buy in the full version.
This kind of structure could also mean that Freelancer might be fairly easy to get new ships into.
This kind of structure could also mean that Freelancer might be fairly easy to get new ships into.
20 posts
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