Sat Feb 22, 2003 10:16 pm by Torgen
The ones in the debris fields look like tumbling beer kegs. The ones in the ice clouds look like spiky mines (scared the crap out of me when I first saw them!). The ones in the ice fields that don't have the "misty" characteristic, and the ones in the asteriod fields just look like rocks.
Move fairly slowly, and you'll see them moving at a different rate than the big pieces. There are some *really* small pieces that move at the same rate as the minable ones, but those aren't the ones you want. You'll see your targeting reticule change when you pass over a minable one, and then you'll know what they look like.
One piece of advice: Read information in your maps, and listen to rumors to find out where the bad guys tend to hang out. Also look at patrol routes on the nav maps and figure out which ones are for the "good guys" so that if you get jumped, you have a chance of getting some help. It also wouldn't hurt to make a player-made waypoint back to the nearest trade lane or weapon platform before you start mining, so you know which direction to run in when you get jumped (and you *will* get jumped)