Asteroid fields?
Are WingCommander 1&2/Privateer-esque asteroid fields in the game?
Taking on a group of enemies in a asteroid field was, in my humble opinion, just about the most intense experience in Privateer. You not only had to aim at your enemies, but also had to dodge a constant hail of asteroids. Using the afterburner, which would quickly get you out of most tight spots normally, became an uncalculable risk. Of course, your opponents also had the same problem.
Sadly, in all the Space Sims I've played after Privateer, asteroid fields, if there were any, were hardly dangerous, and it was damn near impossible to accidently crash into a 'roid.
So, does FL continue this sad tradition? Or will the old asteroids be back?
Just a tourist with a fragged nav console