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Freelancer vs Earth & Beyond type games

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Thu Feb 06, 2003 1:22 pm

Freelancer vs Earth & Beyond type games

I was just wondering how a game like Freelancer would possibly be able to compete with the size and multiplay aspect of something like Earth and Beyond. Graphically maybe its more appealing (Earth and Beyond isnt bad at all), but surely the staying power of such a game isnt the pretty graphics but the depth behind the graphics, ie. the feeling you're in a BIG univers with thousands of other people. I was looking foreward to this game, but now i have my doubts after playing the Trial version of Earth and Beyond, which also gets updated with new missions etc quite often.

Just a thought

Steve

Post Thu Feb 06, 2003 1:27 pm

There's been a few discussions about this before. Obviously the game you like better is going to depend on your particular tastes. For most of us, we much prefer having a real sense of combat rather than the extroardinarily dumbed-down combat of Earth & Beyond. I was in the beta for E&B myself, and others here have played at least a trial run. We're just not impressed by the gameplay.

I also think there's going to be a much better, much tighter storyline in Freelancer. I don't even know if E&B really has a storyline that players get directly involved in, but even if it does I don't think it'll be as good as Freelancer's.

Post Thu Feb 06, 2003 2:13 pm

Also the multiplay is alot smaller (you could probably run up 32 players on a top of the line dedicated server with a good pipeline) and as Starkiller said there is actual combat, a coherent storyline, also you don't haveto pay $10 bucks a month to play

I rule the world incognito!

Post Thu Feb 06, 2003 5:11 pm

The fact you have to pay 10 and up $ to play E&B and EVE is the reason I wont buy those games.

Post Thu Feb 06, 2003 5:18 pm

For one thing, the combat ins E&B consists of pushing a button. Second, you have to deal with idiot humans. Third, as MechWarrior pointed out, the montly fee turns a lot of people off. FL has MP that is a lot like a MMO game, without the fee. I'm sure FL will do pretty good, both games are good but very seperate. E&B is more like Everquest than it is like FL.

Post Thu Feb 06, 2003 7:05 pm

Earth and Beyond could have been great, except the combat system sucks, and there is no PVP.

Everquest in space, ahoy!

Post Thu Feb 06, 2003 7:09 pm

Please do not turn this thread into a E&B is bad thread! Combare, argue, but not just "E&B sucks"....

Best Regards
Christian "Bargib" Koerner
Editor in Chief, The Lancers Reactor

Post Thu Feb 06, 2003 7:13 pm

I like games i only have to paid once for. I also like games that have both freedom to do things and a story line. That is Freelancer to a tea.

May luck is either good or bad so I'm First to kill or first to dead

Post Thu Feb 06, 2003 7:16 pm

I hope you didn't interpret mine as an "E&B sucks" post - it wasn't.
I simply meant it wasn't for me, it's fun for a while, but I need tension between players, and the ability to act on these and become hostile. It's still an entertaining game.

Post Thu Feb 06, 2003 9:40 pm

Well, I'm downloading the E&B trial (a 1.05 Gig) so I can give my opinion on E&B. But for opinion on FL, you have to wait a tad longer

Post Fri Feb 07, 2003 12:10 am

so, we don't have to pay anything to play online Freelancer???
i was under the impression a year ago that it was going to cost $$ because it was a persistent universe.

Post Fri Feb 07, 2003 12:18 am

Playing Freelancer online is like playing Quake 3 online. You're not likely to find a persistent server that will accomodate more than 128 people anytime soon, though.

Freelancer Online is a separate idea, and whether or not it ever gets made depends on the popularity of Freelancer. That most certainly would be a pay-for-online-play service.

Post Fri Feb 07, 2003 12:52 am

What I was thinking was something like NeverWinter Nights, where I can save my character on a server out there. I can go back to that server anytime and play as that character, having my level and weapons saved from when I last played. NeverWinter is free also.

Post Fri Feb 07, 2003 1:11 am

Oh, sorry. I only meant it was like Quake 3 in the sense that server access was free.

Post Fri Feb 07, 2003 1:48 am

DA wanted to make sure that one would NEVER have to pay to play online with Freelancer, which is why they only support fan based servers. Microsoft will be providing a global list server so anyone playing online can see if the server they like, or have built up their character, is up and running. So far it works great, just that there aren't a lot of servers running with the PR build. In fact, there are basically none so I use my machine as server and run mulitplayer that way.

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