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Post Tue Feb 04, 2003 12:45 am

Are frieghters that much bigger than fighters? ie. do they dwarf them?



Life is like a box of chocolates some how laced with plastic explosive.

Post Tue Feb 04, 2003 12:49 am

I imagine frieghters are more akin to the Millenium Falcon in size.

I don't expect them to be hulking monsters :p

Post Tue Feb 04, 2003 1:08 am

damn, it would have been nice to fly a hulking monster (compared to fighters that is) ok u cant go toe to toe wit a fighter when it comes to manouverabilty, and ur a giant target, but ur a hulking monster.

plus from the fighters point of view, flying close in along side this hulking moster, making you orcward for the hulking monsters turrets to hit you and blasing a trail in the hulking monsters side.

very nice.

i used hulking monster 6 times (including now)

Life is like a box of chocolates some how laced with plastic explosive.

Post Tue Feb 04, 2003 1:32 am

Well according to the TLR ship guide the Rheinland Humback (see sig) should be able to hold it's own in Rhienland, Kusari, Bretonia and Liberty space, but I wouldn't want to take it anywhere else.

I actually find it strange that DA have not opted to put in a very heavy freighter, as I certainly wouldn't pit any of the current line up of freighters against any of the heavy fighters in 1v1 combat. I know I certainly wont be venturing into the badlands in one.

Post Tue Feb 04, 2003 6:33 am

There is absolutely no reason why an auto-turret could not hit a moving target while attached to a moving target... or or even shoot at a moving target by bouncing a shot off another moving target!! (eg. laser/mirror)... forgetting this is set way in the future... with gyroscopes and computer guidance systems, this kind of agility and mathematics would be achievable now. Vulcan cannons on an Aegis Crusier or Destroyer are fully automatic... and very agile.

Now consider this being the case, that an auto-turret is not chosen because there are "two moving targets" (ppffffff)... why can't you fly less agressively and the turrets fire I ask you?

Who cares if they miss a few shots... better having something shooting at the enemy than nothing at all!!

Infidel

"Only one human has ever survived an attack against a Mimbari Cruiser... he is behind me... you are in front of me... if you value your lives... be somewhere else!"

Post Tue Feb 04, 2003 6:54 am

As far as game balance goes I think its so you can't just park your freighter in a swarm of fighters, sit and weight while youre AI obliberates the enemy. Too easy I guess.

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