Obligatory Openlancer plug...
OL is designed to fulfill the vision of what we want FL2 to be but legally it cannot be FL2 and the TLR community cannot create FL2 without formal license from MS. Starting from scratch with a new canon also gives us far more freedom and flexibility, theres no debate over what is on canon or off canon. If a canon change is generally accepted by the community then it becomes official as part of the canon and is cataloged on our wiki. Its a wide open world, writers are free to invent new stuff, build on stuff, get community feedback on their ideas to fine tune and perfect every aspect of the canon.
With everything being free open source under GNU GPL we have the flexible to work with other projects, make common development needs a joint venture between projects and share entire game engine subsystems, models, music, canon material, design concepts, and even developers. All of that and more is slowing being organized under OpenGameForge.org.
I know some people scoff at our lack of a demo but we've had bad luck with programmers and thats changing now with OGF. Some people didn't get along with Blackhole, he left back in June to focus on high school and says he will never return. Some don't like the idea of abandoning the FL canon or adding FPS gameplay or increased RPG gameplay or an RTS system or any number of other things - thats fine, just hurry up and wait for MS to develop a FL sequel, or try another FL2 petition, or something...
-Burn
Lead Designer and Webmaster,
Openlancer Project