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[SRK Battle Fleet v1.1 Mod

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Sat Oct 15, 2005 11:51 am

[SRK Battle Fleet v1.1 Mod

Where do i find the ships that this Mod puts in the game?
( Dont say that the hint is bunny oven cause i know that already I want a system or base or both)

Post Sat Oct 15, 2005 1:15 pm

Open FLMM and then open the mod and look in the data/equipment/Marketships.ini file and see which base sells them.
example -

[BaseGood
base = Li01_01_base ;this is manhatten
marketgood = gf1_package, 0, -1, 0, 0, 1, 1, 1
marketgood = gf2_package, 4, -1, 1, 1, 0, 1, 1
marketgood = gf4_package, 13, -1, 0, 0, 1, 1, 1
marketgood = gf5_package, 24, -1, 0, 0, 1, 1, 1
marketgood = gf6_package, 30, -1, 0, 0, 1, 1, 1
marketgood = bwf_package, 4, -1, 0, 0, 1, 1, 1
marketgood = bwe_package, 20, -1, 0, 0, 1, 1, 1
marketgood = bwe2_package, 30, -1, 0, 0, 1, 1, 1
marketgood = bwfr_package, 10, -1, 0, 0, 1, 1, 1
marketgood = cof_package, 8, -1, 0, 0, 1, 1, 1
marketgood = coe_package, 28, -1, 0, 0, 1, 1, 1
marketgood = coe2_package, 32, -1, 0, 0, 1, 1, 1
marketgood = GPower_package, 0, -1, 1, 1, 0, 1, 1
marketgood = le_package, 2, -1, 0, 0, 1, 1, 1
marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
marketgood = bf_package, 6, -1, 0, 0, 1, 1, 1
marketgood = be_package, 8, -1, 0, 0, 1, 1, 1
marketgood = bfr_package, 4, -1, 0, 0, 1, 1, 1
marketgood = kf_package, 10, -1, 0, 0, 1, 1, 1
marketgood = ke_package, 13, -1, 0, 0, 1, 1, 1
marketgood = kfr_package, 10, -1, 0, 0, 1, 1, 1
marketgood = rf_package, 20, -1, 0, 0, 1, 1, 1
marketgood = re_package, 22, -1, 0, 0, 1, 1, 1
marketgood = rfr_package, 20, -1, 0, 0, 1, 1, 1
marketgood = pf_package, 2, -1, 0, 0, 1, 1, 1
marketgood = pe_package, 13, -1, 0, 0, 1, 1, 1
marketgood = pfr_package, 4, -1, 0, 0, 1, 1, 1
marketgood = bhf_package, 4, -1, 0, 0, 1, 1, 1
marketgood = bhe_package, 13, -1, 0, 0, 1, 1, 1
marketgood = bhe2_package, 26, -1, 0, 0, 1, 1, 1
marketgood = oe_package, 16, -1, 0, 0, 1, 1, 1

Post Mon Nov 21, 2005 1:24 am

A little more help please

Post Mon Nov 21, 2005 2:42 am

SRK Battle Fleet Mod v1.4

you have to open the mod in FLMM, look in the data/equipment/weapons_equip.ini file to see the new weps, find the package name then search the Market_misc.ini to find where they are sold, unless the creator of the mod gives a readme file listing them. Takes just minuets to look them up though.

Post Mon Nov 21, 2005 11:41 pm

cant find any of that stuff

Post Tue Nov 22, 2005 3:07 am

Its there, you just have to look. I down;oaded the mod and found the ships myself.

base = Li01_SRK_Base
marketGood = srk_vortex_package, 30, -1, 1, 1, 0, 1, 1
marketGood = srk_tsunami_package, 30, -1, 1, 1, 0, 1, 1
marketGood = srk_maelstrum_package, 30, -1, 1, 1, 0, 1, 1



base = Li01_SRK_Base
marketGood = srk_hades_torpedo, 30, -1, 10, 10, 0, 1
marketGood = srk_morpheus_disruptor, 30, -1, 10, 10, 0, 1
marketGood = srk_phoebetor, 30, -1, 10, 10, 0, 1
marketGood = srk_icelus, 30, -1, 10, 10, 0, 1
marketGood = srk_persephone, 30, -1, 10, 10, 0, 1
marketGood = srk_phantasus, 30, -1, 10, 10, 0, 1
marketGood = srk_artemis, 30, -1, 10, 10, 0, 1
marketGood = srk_apollo, 30, -1, 10, 10, 0, 1
marketGood = srk_oizys, 30, -1, 10, 10, 0, 1
marketGood = srk_thanatos, 30, -1, 10, 10, 0, 1
marketGood = srk_psiren_cm, 30, -1, 10, 10, 0, 1
marketGood = srk_poseidon_mine, 30, -1, 10, 10, 0, 1
marketGood = srk_hermes_thruster, 30, -1, 10, 10, 0, 1
marketGood = srk_zeus_shield, 30, -1, 10, 10, 0, 1
marketGood = srk_zeus_powered_shield_01, 30, -1, 10, 10, 0, 1
marketGood = srk_zeus_powered_shield_02, 30, -1, 10, 10, 0, 1
marketGood = srk_zeus_powered_shield_03, 30, -1, 10, 10, 0, 1
marketGood = srk_athena_scanner, 30, -1, 10, 10, 0, 1
marketGood = srk_bakchos_tractor, 30, -1, 10, 10, 0, 1
marketGood = srk_aries_armor, 30, -1, 10, 10, 0, 1
marketGood = srk_aries_armor_imp, 30, -1, 10, 10, 0, 1
marketGood = srk_aries_armor_adv, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_torpedo, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_ravager, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_railgun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_blaster, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_cannon, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_quantum_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_quantum_turret, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_p_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_q_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_r_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_s_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_t_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_u_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_v_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_w_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_x_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_y_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_gun, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_p_turret, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_q_turret, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_r_turret, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_s_turret, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_t_turret, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_u_turret, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_v_turret, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_w_turret, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_x_turret, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_y_turret, 30, -1, 10, 10, 0, 1
marketGood = srk_kraken_q_beam_turret, 30, -1, 10, 10, 0, 1


as well as other things are all there in the script file.

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