New Freelancer
I'm new to Freelancer. I bought the game over the Christmas holiday. I was fortunate enough to spot ONE copy at EB Games.
I had completely forgotten about the game's existence. I had originally wanted to get it when it first came out but I never did. When I saw it there on the shelf, I remembered how I badly wanted to get it. I was a bit reluctant at first since I knew it was an older game, but I decided to get it anyway.
I am SOOOO glad I did!!
There are some irksome quirks, but they concern space sims in general. Why do you have afterburners in space? Using real life physics like inertia, speed management could really become a valid combat tactic.
The dialog could use a little work (uh-huhhhhh..., hey, what you got?, uh, you bet), but that's after being spoiled by rpg's the likes of Neverwinter, KoTOR, and others.
The game reminds me a lot of Privateer (hated Privateer 2). I had a Galaxy. I favored Galaxies over Centurions because I loved the idea of flying my own Millenium Falcon freighter type ship. I called her "Ol' Betsy." I miss that old bucket.
Anyways, just wanted to say "hello" and a "how do you do?" to everybody here!
Snuffleupagus