Ideas for a huge mod or FL2
So all of you who have time, read through:
1. Escape pod able to launch, (if you die, quickly use it, if you have no hostiles in the area, just steer your slow ship to a base, if friendly ships are in the area, they can beam you in and take you anywhere, but beware, if hostiles get you, you will be sent to prison station in Alaska ) cannot be used at any other time than death.
2. Docking rings deleted from planets, all needed is for you to fly down to the planetscape, which can be about 3k in distance from outside, (planets look the same until you are almost at the planetscape) all planets will be dockable, even though some dont have anything on them, they count as 'rest' stations, where being offline on one of them is allowed at some servers.
3. About 100 more guns, that will include the old-fashioned Machine guns, shock weapons, bombs (droppable under ship)
4. ability to build new bases (with help of other players)
5. ability to destroy bases built by other players (they wont take 5sec to build)
6. 4 and 5 might not be used, since they sound a bit weird.
7. new sheilds, with the % remaining of the sheilds power also listed near the blue line marking the sheild power.
8. Special Thrusters, that actually make your ship go faster.
9. Lots more ships and bases (especially how they look)
10. Expanded Universe (i dont know if expanded is right, but i mean a bigger universe) like adding another universe like Sirius, or just making Sirius bigger.
11. more NPC and playable characters.
12. Hunger, toilet needs (food buyable at bars, and toilets usable)
13. More voices
14. More music (not much)
15. last but not least, cooler Cockpits
Anyone wanna help me do this mod? or shall we say that this is for Microsoft's next FreeLancer game?
hope ya like the ideas, post back for questions, or if you want to help make it.
---shadow505 out---
Liam 'Shadow505' O'Neill