Some notes on missiles.
Do NOT use them like torpedos. Using engine kill is an effective strategy to boost torpedo range to about 15 K or so, but only against stationary targets. When you launch whist thrusting the intertia that the missiles undergo makes it impossible for them to turn and track a target. Always, Always, Always fire when a target is coming Towards you, not when you are behind. This increases your hit percentage dramatically. Always fire from point blank range when the target is about to pass you going the other way (you can do this with torpedos). Missiles are usually a waste of credits, but they sure can be fun
always thrust when firing a missile/torp. it makes the missile close in a on a target alot faster.
strafe! the three VHF's are equal in strength