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Evolution MOD 1.27 - what is wrong?

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Mon Mar 01, 2004 11:01 am

Evolution MOD 1.27 - what is wrong?

When i try to install this MOD, program is giving message: The central directory was not foundin the archive.....
How to deal with it?

Post Mon Mar 01, 2004 1:11 pm

@Drack you will need to post on Pathfinder forum Chips can better help you there. As well as some threads aready posted there that might privide an answer. Welcome to TLR

Finalday

Habaq Mot / Aspazomai Thanatos / Capere Obitus... /Keith Green\ (1953-1983)

Post Mon Mar 01, 2004 2:28 pm

lol - go to www.pathfinderstudios.com and download from that location. It appears that the TLR version is corrupt i fear. If you have any problems, you may note that Pathfinderstudios now has a forum on here as well - look below the editing section.

Hope that gets you going

Post Mon Mar 01, 2004 4:34 pm

Yeah, I had that same problem. Like Chips said, download it with all the patches included from his site, it works great for me.

Sir S

Post Wed Mar 03, 2004 2:58 pm

Hey Chips,

I am playing evolutions (Love it by the way) in SP. But when I got to leeds and need a new ship, I can't find one better than the starting ship. They all require high levels or are cap ships, or are not any better than the starting ship. Kinda frustrating running from the Bounty Hunters, and the Mollies, and the Gians, and the Corsairs, lol. I know there is no way I can finish the game with the ship I have and no chance of going back to liberty. I can always start over and add another mod, but I think you should know about this little problem in an otherwise flawless mod. Basically, need to add a decent ship to leeds or nearby for the SP game.

Sanic

"47 is the most reoccuring number in the universe!"

"They come in Pints??"

Post Wed Mar 03, 2004 3:58 pm

Aye - thanks, i have already had this brought to my attention - along with the fact that tobias never gave enough cash. Rest assured, 1.28 has enough money coming your way from tobias to buy a nice ship, and the capships have left that planet and been replaced by some nice ships for you to use instead. I can make a small patch file for you if you need one....that way you can carry on...the only problem is that you then cannot play MP with it.......lol. Dammit - trying to think - i can make one that "conflicts" with the mod, so its hard to activate, but it would fix it WITHOUT the problem being afterwards. That way you can activate it after the 1.27 and play on

Post Fri Mar 05, 2004 5:03 am

Chip - -> thx, now is ok, MOd works.

There is few bugs in Liberty system, fighter bunshee is bugged( number of nanobots and bateries decresing with time and there is no new engine for this ship) , another bug is with Willard station(if I kiiled any enemy ship nothing happens, the mission was not counted, so i had to be just obserwer and do nothing).

about the ships in Leeds, the havy navy figter is better than the ship from begin and also you can buy a havy figter on the battleship hext to battleship Hoob (i forgot the name). i bought it in 11 lvl but you need to have almost 700.000 credits. I earned this amount of money.

Post Fri Mar 05, 2004 6:29 pm

lol - the banshee you bought is second hand. It has odd amounts of nano bots and bats etc. Read the names closer - and be wary of what you buy . You can get upgrades on junkers bases where the second hand stuff is (including weapons). Beware, there is a reason second hand stuff is cheap............

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